Okay guys, I’ve been reading through the rules and talking to rowe33 and I think the best thing we can possibly do is add all of the rules and all of the special character abilities. What could go wrong?
Resistance members are called “Good” and Spies are called “Evil.” It’ll be the same 5 missions total, 3 missions to win as in vanilla Resistance (with the 4th mission requiring two FAILURE votes), with a couple little twists.
Both games will have the following characters:
Merlin: He’s on the side of Good, but he knows who the Evil players are so can guide Good to victory. But! At the end of the game, Evil will have one chance to assassinate Merlin. If Evil kills Merlin, Evil wins. Since we will play with Mordred and Oberon, there is an exception to this rule: Merlin does not know Mordred nor Oberon, both of whom are Evil but do not reveal to Merlin.
Percival: Percival is Good. He gets to know who Merlin is.
Mordred: Mordred is Evil. His special power is that Merlin doesn’t get to know who he is.
Oberon: Oberon is Evil, but (a) doesn’t get revealed to Merlin, and (b) doesn’t get revealed to the other Evil players.
Morgana: Morgana is Evil. She reveals to Percival as Merlin.
The best way to visualize how this stuff works is to imagine you are at a table with all of us. I would narrate how the reveals would happen. I would say:
Here’s Evil getting to know each other:
Everyone close your eyes and extend your hand into a fist in front of you.
Minions of Mordred, NOT OBERON, open your eyes and look around so you know all agents of Evil.
Minions of Mordred, close your eyes.
All players should have their eyes closed and hands in a fist in front of them.
Now Merlin gets to know who’s Evil (including Oberon, but not Mordred):
Minions of Mordred, NOT MORDRED HIMSELF, extend your thumb so that Merlin will know you.
Merlin, open your eyes and see the agents of evil.
Minions of Mordred, put your thumbs down and re-form your hand into a fist.
Merlin, close your eyes.
All players should have their eyes closed and hands in a fist in front of them.
Now Percival gets to know Merlin and Morgana (he doesn’t know which one is the real Merlin):
Merlin and Morgana, extend your thumb so that Percival may know you.
Percival, open your eyes so you may know Merlin and Morgana.
Merlin and Morgana, put your thumbs down and form your hand into a fist.
Percival, close your eyes.
All players should have their eyes closed and hands in a fist in front of them.
Then we’re done.
Everyone: open your eyes.