So, seriously though, so many other industries understand how to manage people in a better way. Contractors or not, it is stupid for them to remove people that could/have been valuable to them. If they are planning on pumping/dumping people willing to relocate for their company they should probably just contract things out entirely and not try to do some sort of weird contract-to-hire internal B.S. clearly it went over very poorly in this case.
I mean, part of working for a big publisher should be protecting you from those issues in sales and critical reception, because they are a big entity and pushing out lots of games at all times. Tying employment to review scores is not a great plan, and not sustainable. Definitely lots of better ways to handle things like this.
I think in this particular instance, Actiblizz heavily overpromised their QA dept with permanent positions, and didn’t follow through, which was a pretty shitty thing to do.
I mean, they were paying Kotick 154 million (with stock and salary) a year for what? To get themselves into a PR nightmare? It is pretty clear Activision/Blizzard doesn’t know where to spend their money wisely. I wonder how many more QA staff they could have held had they not been lining the pockets of a man clearly not fit to run a company.
“People don’t want to work anymore!”
“People don’t want to work FOR YOU anymore”