The Team Fortress 2 Unofficial Official Thread


#4689

I really liked the short as well.


#4690

The problem is with a 15 minute lead up and focusing on the Polly character, I was expecting the introduction of a new playable character.

(Why, I have no idea. I love everything about TF2’s design, except the FPS nature of the game. Much like I love everything about DOTA’s design except the competitive multiplayer nature of the game. I think I’m beginning to see the issue here…! :P )

Regardless, I enjoyed watching the short, though I’m amazed at how the tumor-bread could evoke such a strong response of revulsion in me.


#4691

There’s still two more days of stuff to come out, probably. Who knows!


#4692

Actually it does seem like they’re going to announce a female character… maybe there is some kind of new Commander Mode, with a character which is female?


#4693

I’m not up on the TF2 lore these days, but Miss Pauling is explicitly purple-themed, right? So it seems like it would be some role / resource that’s shared between the teams (i.e. a boss like Monoculus or something?)


#4694

Miss Pauling is the Administrator’s assistant. She was introduced in the This is War update comic. She’s purple because the Administrator pits the teams against each other for her own amusement and shadowy reasons.


#4695

Right, so it wouldn’t really make sense that each team would have one?

I was thinking she could be sort of like the L4D Tank or something, a special event that one team or the other could trigger, and then control in some way.

I guess a 10th class wouldn’t be that big of a stretch considering how much the items have already broken up the traditional class dynamics. A 10th class would be interesting, from that video I could see her being a sort of crossover class between Engineer, Spy, and Scout.

What do I know though, I haven’t played TF2 in literally years.


#4696

I’m ready for Team Fortress 3. TF2 was fun, but it got old once it got too silly.


#4697

You think a Team Fortress 3 would start out more serious?


#4698

I don’t want super-serious, but I don’t think you’d see 200 weapons for each class, and clown hats to start at least.


#4699

At this point, I’m pretty sure that if Valve were to make a Team Fortress 3, it would start out just like Dota 2. F2P, Workshop community uploads, and ultra-silly hats and guns right from the get go.


#4700

Soldier had me rolling.


#4701

Patch with weapons and taunts rolled out. And two major major balance changes (nerfs) that completely change up [B]7[/B] years of demoman and heavy behavior!

-All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
-All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.

EDIT: What’s really weird about the heavy nerf is that they buffed heavy spinup 4 years ago (aside: holy crap this game is old), and rather than revert that, they did this instead.
http://wiki.teamfortress.com/wiki/June_18,_2014_Patch


#4702

Over the weekend, I dipped my toe back into these waters after a year of not touching the game. There is still a lot of fun to be had here. I played about 12 hours over the course of 3 days, even got a new weapons I never even knew about,like the compound crossbow. As I played I came across a sniper with a pipe and owl on his shoulder, I wanted a pipe also, boom $2 spent in the community market and I got a sweet pipe (with Genteel Smoke Effect) and sweater vest combo for my sniper.

I went from the bottom 3 to constantly in top 3 in the course of those 12 hours, the muscle memory of 1500 hours of TF2 since release, returned to my mouse hand. I think I might even buy the $6 entry fee into the Gun Mettle promo they have going on, there are some really nice weapons skins that I saw people have.

Update page:
http://www.teamfortress.com/gunmettle/

New Comic:
http://www.teamfortress.com/thecontract/


#4703

TF2 is so funny =))


#4704

Hope this post fixes this broken thread!


#4705

Invasion update!

http://www.teamfortress.com/invasion/


#4706

:O

Seems Valve has been doing more than just making hats, the update has 5 new maps (community made).

4 day reveal has started:

http://www.teamfortress.com/jungleinferno/


#4707

Huh new map theme. That’s kind of cool.

And huh it’s been 10 years. Shit things are getting old.


#4708

Cosmetic skins for weapons like CS:GO. Honestly, I’m surprised it took this long.

Pryo gets a jetpack, and a full revamp of his flamethrower.