Patch with weapons and taunts rolled out. And two major major balance changes (nerfs) that completely change up 7 years of demoman and heavy behavior!
-All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
-All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
EDIT: What’s really weird about the heavy nerf is that they buffed heavy spinup 4 years ago (aside: holy crap this game is old), and rather than revert that, they did this instead.