The maps are small geographically, but I think they take about the same amount of time to travel around as the old maps thanks to the new movement speeds. Overall I think it’s much better - easier to “learn” the layouts, but on the multi-capture-spot maps there’s still a good flow. You’re not fighting all over the map all the time, unless it’s something like 2 Fort where you’re kind of supposed to. And even then it concentrates on the base entrances.
Last night, for no reason whatsoever, I stopped having that bug wherein I fall through the map and watch the whole thing rise quickly above me every time I die. Instead, I had a new bug where the scoreboard showed me with a score of zero all the time. Right there are the bottom. I know the game was counting kills and stuff, because I got MVP in one game and it showed my kills there. And my stats were updated properly. But the scoreboard had me as the big loser. I mean, one game I was a Heavy and this one Medic was my good little buddy, and we were ON FIRE. I had 14 kills before they dropped me. We got the ubercharge going twice. My heavy was yelling stuff like “WHY AREN’T YOU CRYING!?” and I was just tearing shit up. Seriously, I mean check my shit out. It was fun as hell. But the scoreboard still displayed me with a big 'ol goose egg.
A suggestion, since I know we have some Valve peeps here:
I want to adjust the volume of character voices (awesome!) vs. the volume of gun sounds (pedestrian!). But I only have sound sliders for “music” and “sound effects.” Can we break up sound effects between “sounds” and “character voices” or something? Specifically, I want louder voices and quieter guns. Or same volume guns. I just want to hear more of the awesome stuff people say all the time.
Another suggestion: I want an option to have, instead of push-to-talk voice, voice-activated voice. Where it just has a “voice threshold” above which point it broadcasts. Default that threshold to something conservative so we don’t hear the mouth-breathers, uh, breathing. And leave push-to-talk as the default. But gimme always-on voice as an option.