The Third Doctrinal War -- Stardock, Reiche/Ford, and Star Control


#2461

Star Control Origins is not going to make or break Valve.

Anyway, clearly the solution here is to get rid of copyright completely, and have the state own all property, since at least one of these two parties is failing hard at capitalism.


#2462

Since I signed up for twitter I couldn’t help myself but reply. In response to yet another claim that the sc2 comparison chart was a list of things P&F claim to own I posted:

“It’s not a list of things they claim to own. Your lawyers should have explained this to you already. It’s a list of substantial similarities. It includes the SC3 column to show how it is easy to make other choices but SC:O choose to copy SC2 instead.”

The response? Blocked.

Deflector shields are at maximum.


#2463

When I opened Twitter this morning, this post from Brad was at the top of my feed.

My eyes rolled so hard they were ejected from my skull.


#2464

OMFG! From the timestamp on that one he actually wrote that at almost exactly the same time that he read my statement and blocked my account for it.

I’m going to hurt something if I keep laughing this hard.


#2465

Please tell me this won’t impact the schedule for rebel galaxy outlaws.


#2466

@peterb and @thrag kind of already said this, but the thing you’re missing is that in this dispute, it’s possible each side to comport themselves respectably and sanely or not. Neither side has been perfect. But the difference between the two sides on HOW they act in the dispute is a big factor in why folks line up on the side of Paul & Fred.


#2467

Uh oh, we’re about to have another epic gaming lawsuit on our hands.

Fortunately for tbaldree, PI attorneys usually work on contingency.


#2469

Come on, that was bullshit then and it’s bullshit now. I hope you’re kidding. Brad has been involved in this from day one when he started trying to get Paul and Fred involved. At no point did he hand off to his lawyers. He was feeding Qt3 a line of shit so that he didn’t have to defend his decisions here and could be “just one of the guys” while hawking his game.

He’s been dishonest about the lawsuit from the beginning. That false assertion was just another misrepresentation.


#2470

It’s OK, @tbaldree already finished the graphics and is working on audio & vocals. Eyes are optional.


#2471

He goes back and forth. It’s usually when there’s a legal setback or unpopular action that he distances himself and stands behind the lawyers. When Stardock scores points, he’s quick to stand in front and crow about it.

It’s pretty clear (to me) he was kidding.


#2472

Sorry, I thought my sarcasm would be more obvious given my last few posts before it were about how was lying to a lot of us on this very site in direct personal exchanges. Of course I am biased against the guy who was lying to my (fake internet) face trying to sell me his game. It’s silly that some here imagine that I should not consider the history of lies here in deciding my opinion on whether his other comments are honest.


#2473

No worries, I had a unwilling suspension of reading comprehension.

The both sides-ism of late was clouding my judgement.


#2474

Here’s a fun fact about the case, this is the judge:


#2475

Do you think she knows karate? I bet she knows karate.


#2476

Observing this myself over the past year flipped my opinion on this matter entirely.

@tbaldree knocked it out of the park with his comparison. That was a fun read.

On the other hand, this ruckus is just making obvious that ip/patent trolling can become a thing in videogames, spelling out clearly how to assert market dominance via legal violence for anybody interested out there.

Even if Torchlight wasn’t a Diablo rip off, it wasn’t, and eventually the case would have been dismissed, I am pretty sure that if a legal papers volley had come out of Activision’s HQ windows there would be a decent chance there would not have been any Torchlight game released.

In any case, whatever the implications of the case are, the guy who played the wizard’s apprentice and tried to create reality, is the one to credit for it. Not those using the US legal system to defend their rights in good faith.


#2477

I mentioned it earlier, but it sort of got buried: I’m wondering what this sort of means for a game like War for the Overworld, which hews so closely to Dungeon Keeper, to the point that everyone just regards it as basically Dungeon Keeper 3 (since bloggers and reviewers’ opinions count as evidence). I mean, the title is taken from the subtitle for the proposed DK3, the gameplay is very similar (though they iterate on it quite a bit with e.g. the “veins of evil”), and they even use Richard Ridings (cf. P&F referencing the music).


#2478

It doesn’t change the game at all. If the holders of the DK copyright felt the similarities were substantial enough and that a lawsuit over them would be worth their time they could sue right now.

Of course that case would probably lack the element of the guy who made WftO saying in public that he’s going to use things from DK and will make his game as close to DK as possible.


#2479

Prepare the appropriate grain of salt, but I read on reddit an alleged founder claiming that in SC:O hyperspace was originally purple but they changed it to red to make it more like SC2.


#2480

They’ve shown screenshots to back it up, and none of the other founders has contradicted them, so I consider the information fairly credible.

I think that once P&F start deposing Stardock personnel, and getting records of those discussions, it’s going to be pretty hard for SD to claim that making SC:O similar to SCII was not an explicit design goal.


#2481

I wonder if any depositions of Stardock employees have taken place yet? The most recent info we have on that from the court documents is that they have been stalling hard.

I would hope in discovery they are getting all the chat logs from discord or wherever they spoke with founders. All it takes is one explicit instruction to copy something or make something more like SC2 and the case is pretty much made.