Brad’s pretty clear in that UQM post about why he bought the trademark:
The value of the trademark was completely about the awareness it would generate. Its association with the classic Star Control games is valuable. That is the whole point of acquiring an existing trademark like Star Control.
The problem is that he doesn’t seem to understand that what he bought was the trademark, and that he didn’t have any rights to any of the actual copyrighted material from SC2 outside of whatever might have been covered in an agreement spilling forth from the publication of SC3.
This I found illuminating:
While no doubt some fans would have been upset if Glen A. Larson didn’t approve of the new BSG, most fans wouldn’t have cared.
He’s made the BSG comparison before, in the sense that Origins is to SC2 as the rebooted Battlestar Galactica was to the original one. But the key difference is that Stardock doesn’t own the original SC2 IP in the way that the studio/producers/whoever owned the rights to BSG (as a property, both the trademark and the copyright). Even still, when the rebooted show kicked off with the mini-series, Larson complained and was awarded a credit as the writer (creator!) of the original show
Larson was later credited as “consulting producer”, in the same way that Roddenberry was on Star Trek: The Next Generation after the first season or two, when he basically had zero control. The position is mostly ceremonial; just an acknowledgement of the person’s contributions to the IP in question in the past. (One could imagine a settlement agreement in which P&F are credited as “consulting producers” to Star Control: Origins, for example.)
Of course, one of the arguments that Brad’s trying to make is that P&F didn’t actually create Star Control, which is patent nonsense. Unlike Larson (and Roddenberry), they didn’t do their work “for hire”, and all the agreements make clear that they own the copyright, though the court case will no doubt clarify further what they do and don’t own exactly. But as with Larson and Roddenberry, there really shouldn’t be any doubt as regards their contributions, or those of their collaborators. I mean, people acknowledge the contributions of other writers to these works in question (e.g. Ron Moore for BSG, people like Dorothy Fontana and Gene Coon for Star Trek, and so on; Greg Johnson for SC2) without that diluting the copyright issues or who should be properly credited as the original “creators” of said works.
As to whether or not fans of BSG cared about whether or not Glen A. Larson approved: Dirk Benedict wrote a screed in which he decried the fact that Starbuck was going to be played by a woman, and there were plenty of old-school fans who didn’t like the show (especially before it aired). So it’s not so much that fans care whether or not the original creator approved (Roddenberry hated Star Trek II, for example), but rather whether or not the fans think the new thing is actually good.
Edit: or to put it simply – you can do a BSG-style reboot of a thing only if you own more than the trademark. Otherwise, it’ll just be a “spiritual successor” (but otherwise original IP) that just happens to have the same name. P&F’s Ghosts is actually intended to be the mirror image of Origins: a true successor to (the story of) Star Control 2, without an entirely different name. It seems to me that Brad thinks that having the trademark automatically gives him certain rights to the IP as a whole.