Unfortunately, no word on improved boob physics. (Safe for work, it’s just an old comment on RPS I thought was hilarious.)
Without immersive boob physics, I dunno why they even bother. (That link is hilarious!)
Editer
2844
I started to play this on the PC and after slogging through the tutorial, I never got back to it. (Not that I didn’t like it, just got distracted by a shiny object.) Which I’m glad about, given the enhanced edition.
Just really hated the way they did the tutorial arena… “Here are 10 different combat moves, learn them all now before anything interesting in the game happens.” I like how most newer games just dribble out the tutorial stuff during early gameplay.
Quaro
2845
No reviews yet of this new version?
DeepT
2846
Yeah. I got through chapter one and then got to the brown mud chapter 2 “quest hub” and put it down. I have loaded it a few times and can never take more than a few steps before I decide I do not want to play it again. I am not even sure if Ill remember how to play it if and when I decide to give it a serious try again.
I hope this new version doesn’t make the save incompatible or anything. Maybe when I get really bored at some point in the future I can come back to it.
Technically it’s not out yet.
They tried to do that in the original version (before the first enhanced edition in September). But they didn’t do it very well. They only used little tutorial boxes that popped up while you were fighting. Most people ignored them because it wasn’t directed.
Unfortunately they haven’t quite mastered this kind of thing like modern AAA developers. They’re on the right track though.
why do you say they are on the wrong track?
I shouldn’t imply their implementation is getting better. It just seems like they know it’s a problem and they need to get better.
I was mostly joking, but I meant that I like the central european flair of those games and do not really want CDP to get anywhere close to how Bioware makes their games (which is what is commonly understood as “modern AAA developers” I think).
Personally I liked how the game was harder in the beginning, with no idiot-proof tutorial. I started to play TW2 on day of its release on normal difficulty and it was just fine, so this crying over how hard it is and need of tutorials…blergh.
Nesrie
2852
I don’t know that a tutorial teaching people how to play a game is somehow makes a game like a Bioware game. It’s one thing to shift towards easier games, it’s another creating a false barrier to entry to the games simply because a tutorial is poorly done.
A good tutorial is always good to have, and the difficulty was off in the game, a bit too hard in the beginning, a bit too easy in the third act (or even in the later part of the second act).
But more importantly, difficulty should be controlled with the difficulty setting, if someone want to play it hard, choose hard mode, if someone want to have an easier experience, choose easy mode.
That’s great. As Bioware flounders, devs like CDProjekt need all the support they can get.
I still can’t believe that I actually gave the 360 version a higher score than the PC original. Never in a million years did I think that would happen. The PC EE version (and thus all PC versions, since it’s a free update) shares the new, higher score of course, but still. Re-reading my old review, nearly everything that annoyed me has been patched out.
I am such a damn CDP fanboy sometimes.
gasp Reviews should be objective!
Tom mentioned in his console controller post that he’s playing it on X360. I wonder if he’ll do an “updated” review as well. Metacritic says he already gave it a 100 though. :)
Editer
2858
Having played it on a Core i7 with a GTX 580, I was expecting the 360 version to be a major graphic downgrade.
I’m pleasantly surprised to report that, other than some lighting effects on the PC version, they appear to be virtually identical. (I haven’t looked at them side-by-side; this is based on looking at the PC version and then going into the other room to see the Xbox 360 version. But I certainly don’t look at the 360 version and feel like I’m missing something.)
Throughout the prologue section, at least, I have to say it’s one of the best-looking RPGs of its console generation.
It is pretty much insane that The Witcher 2 looks as good as it does on the 360. Obviously the preferred platform remains the PC, but I really don’t feel that people who lack access to a sufficient gaming rig and instead play the 360 version are getting a diluted experience at all. I hope this gets the attention on 360 it deserves, because this series needs to be played by pretty much everyone interested in RPGs that aren’t targeted at Japanese teenagers.
Happy to report that I am having a Witcher-tastic week!
Earlier this week a buddy who owed me for some virus-crushing work I did for him gifted me a Steam copy of TW2. I already have a copy I bought from GOG on release, but now I get Steam Achievements on my replay with the Enhanced Edition. So that’s kinda cool.
And then this afternoon I got an email informing me that my application to get one of 1,000 fan review copies of the 360 version had been accepted, and that a 360 version was on the way. Sweet!
So I’m thinking…Iorveth on the PC, Roche on the 360…