That’s a big oversight, because who wants to lose the so rare skill points. They can be a significant fraction of the total.

I read that somewhere, but I understood that points taken from places of power don’t reset, in the sense that they remain where you put them. I could be wrong though.

Does that red line imply pirate gamers? (ie players that DON’T own the game) But how are they running it on steam?

The variance for most games on SteamSpy is when there is a free weekend. In The Witcher 3’s case, the SteamSpy guru said that his data may not be accurate since the game just launched so you have a lot of starting and stopping of Steam clients, interruptions, and other false positives.

Probably not…

The Tome of Knowledge (aka the Prima guide) says there are 15 places of power.

In the last two years, and thanks to Steam, Russia has increased a lot their % share in pc gaming.

Ok found a legit source, you do not lose the points, but it also doesn’t say if you get the points refunded or if they stay where you put them.

No, the x-axis is the percentage of ownership/playership per region, not an absolute number.

This site is a revelation.

Some kid asked me where he can get a sword like mine so I bought yours and gave it to him as a gift.

Seriously though, I wouldn’t restart without spoiling exactly how this works. Maybe it’s no big deal. If you broke down the materials and you still own them, maybe you’re fine?

I take that to mean all spent APs, regardless of source.

I’m sure you get all your points back to place how you see fit. The PoP thing is from some dumb kid on GameFAQs.

There’s a YouTube video about it. Someone watch and tell us how it works.

FYI it’s called a potion of clearance.

I don’t think so…

[spoiler]I skimmed through the Prima guide’s info on crafting diagrams, and I didn’t see anything that required the starting Witcher weapons as crafting ingredients (although it is possible I missed it). The only thing I’ve seen in game (as well as in the guide) like that is one that improves your starting armour. Even this isn’t a big deal, as I had acquired armour that was far better than the improved armour before I even left White Orchard.

There are crafted weapons that used lower-tier weapons as ingredients, but they all use crafted weapons as the starting point.[/spoiler]

I suspect the reason to keep your starting armor around is that it looks fantastic and the devs probably don’t want you to have to cast it aside forever. So there’s an upgrade option.

They could solve this by de-emphasizing armor power curves, but again, we’re still playing The Witcher 2 here.

The improved starting armour (Warrior’s leather jacket) still isn’t all that great once you get underway. It’s really just a pay-off for a low-level sidequest.

Not to mention that there are skills dedicated to a particular type of armor - starting is medium if I’m not mistaken? Great if you want to focus on magic, less so if you want to focus on strong or heavy attacks.

And what about witcher swords that you can craft at the end of chapter 1 if you find the diagrams? Do those count towards whatever it is that you need the standard swords for?

Oh good point, is it medium armor? I’ll forget about it for now. I’m moving on.

Hey, how about that swimming? Geralt swims like someone that wants to drown.

No problems with swimming for me.

4 hours, 40 minutes, in Hard. Finishing up White Orchard.

Swimming on the surface is fine…swimming underwater through small doorways into sucken ship wrecks with drowner’s trying to punch you? That’s a different story…