Yup. I guess I should’ve wrote “diving” instead of swimming to be more clear, but yikes - he’s bad at it.

Do retail copies include a GOG key that activates the game on GOG?

If anyone wants to complain about marketing shenanigans, I’d like to know how they made movement, swimming, and combat seem so fluid in those carefully edited videos!

It’s a divegrade.

It’s hard to swim when you are cramping up from a diet of nothing but raw meat and wolf livers.

I hear it can be considerably tricky to swim wearing armor. I’m actually surprised Geralt is even able to do so. ;)

Is a divegrade an upgrade of a downgrade?

I believe so, the only way to get a Steam Key for the game is to get it on Steam, otherwise everything else points to GoG.

As far as I know, yes, all retail copies come with a GOG code.

I finally fired this up just now, and for some reason during the combat tutorial, I can’t get the strong attack to work reliably. What’s up with that? It’s L Shift + left mouse and nothing happens. Meanwhile, the older Witcher yells at me. I do have a 360 controller plugged in, is that the problem maybe?

The Witcher 3 must be doing good sales.

http://shop.ubi.com/store/ubina/en_US/html/pbPage.WITCHER48HR/

Buy it and get Black Flag, The Crew, Child of Light and Watch Dogs for free from Uplay.

Edit: 4 free games!

Yes. If you want the Steam version, the only place to get that is from Steam itself, this time.

The list of options is different in my region - Black Flag, Rogue, Watch_Dogs and Far Cry 3 here. Hmmmm.

This, I feel, is one of the franchise’s stupidest flaws. Having to use different metal for different opponents. You could carry just the silver. Why exactly can’t a silver sword be used on humans? Are humans in the Witcher lore resistant to silver for some reason? I assumed the sharpness, pointiness and velocity of the weapon, in the case of swords, would be what actually harmed humans, not it’s metallurgical qualities. I know many of you guys love to put me in my place, so go right ahead. Explain why Mr G has to carry two kinds of sword? The monster version should swing (pun intended) both ways.

AHA! So why don’t they give a GOG key for Steam purchases? That is nasty. CDPR are nasty!

I was going to ask if you wanted to know because you planned to buy the game or just to make some strange point. I was in a good mood so I gave you the benefit of the doubt.

Silver is a relatively soft metal, while sword-grade steel is one of the hardest. So a silver sword will get chewed up pretty quickly if you use it as your main weapon. But yeah, there’s no reason why a silver blade can’t harm non-monsters in a pinch.

CDP addresses the downgrade, including interesting news about upcoming patches:

Before I get into the nitty-gritty, know that a big patch with 600 changes - including improvements to graphics and graphical settings - was sent to certification today (Wednesday 20th May), and will take between five and seven days to clear. There will be patch notes covering it all.

In addition, CD Projekt Red will patch the game to allow editing of .ini files on PC, to push graphical settings even higher. You will be able to tweak grass and vegetation density, post-processing effects such as sharpening, and draw distances. The .ini patch will arrive soon after the other patch. “And we think about some other tricks but we need time,” Adam Badowski says.

About the downgrade:

“If you’re looking at the development process,” Iwinski begins, “we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game. Then you put it in the open-world, regardless of the platform, and it’s like ‘oh shit, it doesn’t really work’. We’ve already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development.”

The other [engine] would have required lots of dynamic lighting “and with such a huge world simply didn’t work”.

It’s a similar story for environments, and their texture sizes and incidental objects. It was a trade-off between keeping that aspect of them or their unique, handmade design. And the team chose the latter. The data-streaming system couldn’t handle everything while Geralt galloped around.

The billowing smoke and roaring fire from the trailer? “It’s a global system and it will kill PC because transparencies - without DirectX 12 it does’t work good in every game.” So he killed it for the greater good, and he focused on making sure the 5000 doors in Novigrad worked instead.

“It’s very important to stress: we are continuously working on the PC version, and we will be adding a lot of stuff, and there is more to come. We’ve proven it in the past that we support our games and we will be looking at the feedback and trying to make it better.”

Haha, I’m going to try that. If it doesn’t work, there’s always the spell that sets things on fire. That’ll learn him.

Also, as someone pointed in the comments:

It’s really just marketing, but that’s to be expected.

I’ve used a Potion of Clearance and can confirm that it refunds all skill points, including ones obtained from places of power.