Nah, there’s nothing you’re doing wrong… You’re poor at that point.

Eventually you get plenty of money though.

Here’s one that got me last night: Did I already buy these saddlebags? I know I have some kind of saddlebags on Roach, but are they as good as these?

I wish there was some way to compare my equipped item with an item in the store.

Yes… also, I’d like to be able to equip items I bought or crafted, from the store, so that I can then immediately sell the old stuff.
As it stands, you gotta exit the store, put on the stuff, talk to the dude again, and then sell it.

It hasn’t so far in the north. Maybe the outskirts areas at the extremes of the map?

There are clearly tiers of quests. The main quests are the most interesting and involved. Some side quests are really nice too. The contracts are pretty straightforward, but nothing is phoned in. They all have the Batman stuff.

You know what. This morning as I was exploring Novigrad, I was thinking how it felt like the first time I reached Britain in Ultima 7. You know, you start seeing first the farms and the fields of wheat, then some houses representing the outskirts, then the proper Britain with rows of houses and districts, and then the castle. For the time it felt great.
This gave me the same vibe, even if now my standards are so much higher. Best medieval city done in a game, ever.

edit: Dandelion’s quest is slaying me. In a good way.

You know, I’m not sure I’ve seen a single person working the fields in Velen. Agriculture may just be too difficult in a warzone. Heck, the people in Oreton are fishing in a muddy puddle that I run through to get to a merchant.

That first ride to the city is remarkable and it made me recall how much better off White Orchard was too.

I think a character remarks that Velen was never that rich to begin with. Great storytelling through the environment design. It’s more than just a palette shift.

Have a sweet tooth. Went upstairs. Got chocolate chips. Gotta find Baron’s family.

Do you win cards for beating low level opponents? It’s not my strategy that’s the problem, it’s my cards.

They did a really good job in making Velen feel like a war-ravaged shithole. Also, probably the best medieval battlefield areas depicted in a game. Bodies and equipment strewn about. Lots of trampled muddy fields. Broken defensive construction. Contrast with Skyrim or DA:I. Nothing in those games even came close.

Does anyone read my helpful and informative posts? I know they’re kind of a blur, but the information is all there to help you guys enjoy the game. :)

Check every merchant you see. Some of them sell 4 or 5 cards. Once you expand your set, you should be able to beat a few low level players. If they throw out a bunch of decoy cards and heroes, just give up until you get some of your own.

They can’t solve the problem with scale that every open world game has to deal with. But like the dialogue and characters, even competent and believable execution is miles beyond most videogames.

There’s a battlefield, and then a destroyed village nearby… hey, this makes sense!

Scale is always ridiculous in these games.

“Witcher, please go kill this 'orrible monster so’s our village can survive!”

“The monster that lives two minutes from you? Or the ones that live a minute away? Maybe you should just move?”

Well, in fairness, where would they go?
Is there somewhere that DOESN’T have a monster that lives a minute away?

The only goofy scale thing I’ve seen so far is a little pop-up quest to help a woman check on her missing husband who went to look at his snares. It’s through about 10 feet of trees and shrubs.

Later Geralt says it’s too dangerous for her to collect the body, but come on, my minimap shows nothing nearby!

Related: one of the books remarks on how much easier life would be if everyone were cremated.

And then lose because they have Scorch and 7 hero cards.

Seriously, screw scorch. But at least I have 3-4 copies of all the weather effects. You know, the ones their heroes just ignore. Also, nothing more insulting than being beaten by Geralt the Card over and over.

Polygon Witcher 3 Review

Man, I hate Arthur Gies’s reviews.

Ha ha! You read an Arthuer Gies review!

I liked in particular the part where refugees ravaged by famine and war are reunited hoping to cross the bridge by the Redanian controlled bridge.

Do you win cards for beating low level opponents? It’s not my strategy that’s the problem, it’s my cards.

So far, every merchant (and designated Gwent quest characters) has given a card when you beat them the first time.Most of the merchants sell cards too.

I mean, the guy is a good writer, but all of his reviews end up being dissertations on game theory and social issues. How about write a review, write an article about the game (Misogyny in the world of Witcher 3) and then reference that article in your review.

I just hate that kind of stuff. All of his reviews end up going off on some tangent or other like that. You play 70 hours of a game and come away with a review that is 1/3rds about how women are portrayed in the fiction? I mean, that is important stuff, but you can make mention of how you dislike it and not devote a significant chunk of your review on the subject. Write an article that focuses on that stuff man. Jesus.

Ian Miles Cheong (@stillgray on Twitter) summed up my problem with Arthur Gies reviews beautifully.

Finding faults with a game in attempts to further a specific agenda, no matter how ‘noble’, does not make it any less dishonest.

Gies can write what he wants and I can choose not to read it. The problem was I had no idea what he was talking about in his reference to the quest with the miscarriage. I never saw any sympathetic responses, though I may have picked the wrong option.