So far, I’ve sent absolutely everyone to Kaer Morhen.

It’s gonna be like thunder dome

Banged the blond, sent her there. Then banged Triss… sent her there. I plan on doing the same with Yen.
Sent Letho there too. So he may just murder everyone, who knows?

I’m getting a stable 40+ FPS now (all Ultra/ON with no HairWorks) which is about 5FPS more than before, so that’s a bonus. I have experienced a single crash since the game launched (60 or so hours in, now) so if it starts crashing on me I’m rolling back - 5FPS isn’t worth stability.

Following that logic…

…you need to bang Letho. Get to it.

Hope they get the patch out soon, I want to play more of the main game. Damn XP bug.

You can add xp to yourself with the console mod, if you feel like it.

How do you know I didn’t do that side quest?

Also…

Is Letho’s voice acting done by someone else? I don’t recall him sounding quite so, I dunno, stoned? in Witcher 2. He sounds kind of dopey in this one.

The quest involving him was cool though, don’t get me wrong. And I kind of like his character. The voice acting just seemed weird.

I’m looking forward to the patch today enabling an increase in font size for the consoles… cause it’s kind of microscopic as it stands.

I thought I was in perfect shape with XP but then they threw another 4 main/side quests at me in Novigrad.

I’ve decided love is too strong a word for Triss. I don’t want to game it so I’ll take what I said the second time and leave it hanging out there. If it has negative long-term effects, then Geralt will just have to deal with it. :)

As much as these romances obliterate anything Bioware has done, it’s so much easier how they give me a single obvious choice near the end of the game! Too bad life isn’t always so cut and dry.

Triss > Yennefer

Maybe, but that doesn’t make her my waifu, as the kids say these days.

60 hours in and I still haven’t left the Velen/Novigrad area.

What’s really amazing to me is that I haven’t experienced a hint of open-world game fatigue yet.

It’s because it’s so damned good! I haven’t run into anything yet that’s boilerplate or recycled content. Even things that appear to be mundane tasks are interesting.

This is the first game I’ve played since Ultima 7 where I don’t skip all the dialog. I thought the one thing I’d really get sick of is the story, since that’s never been my bag, but I’ve got probably 20+ hours into the game and I’m still fully engaged.

So far, I really appreciate that there’s not a lot of clear-cut black/white scenarios. Life is complicated, and it shows in the world that CDPR has created and the choices I’ve had to make so far. It’s so much better than the hackneyed “I choose the evil dialog option, because I’m eeeeeeeevil! wiggles fingers menacingly” decisions that are common in this type of game.

Just a whiff for me. This is one of those games where it’s best to balance the main quest and random adventures. Every time I think I’m almost done with Novigrad, they double down with a new set of quests. (I advise everyone not to feel like they need to clear an area before proceeding with the main quest; there is plenty of time.)

Hard to believe I was solving werewolf problems in Velen a while back. Feels like an eternity ago.

It’s weird, I feel the grand scale in this game more than the typical Hero’s Journey we get in RPGs, even though the effect ought to be greater with that type of story framework.

Oh, and I can I just say that I loved the entirety of Crookbog Swamp (i’m still in the earlier stages of the game, around L10-12 or so). Whoever designed the ladies there needs a damn raise, both visually and as characters.

Yeah, same here. I’m not normally a big open world fan; the only open world games I’ve finished are Arkham City and the first Assassin’s Creed and those are two of the smallest around. Witcher 3 is massive and I don’t want to play anything else.

Last night I had a quest in Novigrad that wanted me to go to Oxenfurt. I have the minimap turned off and I decided to not even look at the world map and try to get there on my own. Turns out my sense of direction in W3 is about as bad as it is in the real world. I went completely off course but ended up finding some hidden treasure and a small village I hadn’t been to before with a couple of quests. Even getting lost in Witcher 3 is awesome!

Question–does the minimap have some kind of True North indicator? Because if it does, I haven’t noticed it.

Yes. It’s the N indicator in the minimap… which should be obvious, but I don’t know what else to say.

What’s kind of interesting is that I’m becoming a lot less forgiving in my handling of various characters in the game at this point.

Early on, I was generally a super nice guy, saving everyone and everything I could…

But after getting burnt a few times, with folks I saved then going off and committing horrific atrocities, I don’t play that shit no more.

“If I give you the coin, will you let me live?”
“No.”
<Geralt stabs criminal in the face>

Yes. It’s the N indicator in the minimap… which should be obvious, but I don’t know what else to say.

I believe you can also set it up so that the map doesn’t rotate, and north is always at the top.

1 teeny tiny annoyance. (And this is totally a me issue.)

With the Steam version of the game, you get Steam Achievements. Unlike other games, the little achievement icons are the same whether you have it or not. With most other titles, the achievements are B&W normally, and colored when you fulfill their requirements. Not so with The Witcher 3.

http://steamcommunity.com/stats/292030/achievements

It’s just a weird little thing, but it bugs me.

No patch today.

Sexism watch: there’s a quest where some dead sex workers are used like props to establish that a character is evil. But the game has been so grounded that it actually affected me, rather than being used for shallow shock value.

Feminist Frequency made some tweets this weekend so you might see some thrashing around on the Internet about this topic. Don’t be alarmed.

6% already finished the game :O