I think I noticed a “bitch” in the last Ciri segment. It’s probably something developers should quietly leave out of their games. It adds nothing to the experience and causes a lot of consternation. Then leave the rest of the game as-is.
Same here. Though Geralt was a bit of an ass about it. The conversation options were:
- I’m gonna kill you because you were mean to someone I know.
- Whatevs. I just want some information.
… and no …
- I’m gonna kill you because you’re a psychopath who kills women for sport.
I mean, I killed him anyway. But I should be able to tell him the correct reason, dammit.
I am doing broken flowers. I am still completely in awe how awesome it is. Vespula…she was such minor character in the books, but they captured her so perfectly…
the fencing lesson with Rosa var Attre…seems so predictable at first, only to end up nothing like expected…
And of course Elihal…that dialogue had me in stitches, while it managed to be moving at the same time…such perfection I had to record it
I just can’t, this game is better than any linear game I can think of, and does it on such impossible scale…how…
I disagree, shitty people should say shitty things in art, no matter who it might “trigger” or whatever.
Paul you haven’t even begun the fun (or the grind, but it’s really not that bad, I just feel cooped up in the city).
I like the city after spending 30 hours in the countryside. :)
Strangely I am getting XP again, did a low level contract and boom XP on my screen! D:
I’m okay with the “bitch” stuff in this game. I read the comments FemFreq had, and while I see their points, I think The Witcher 3 may be the wrong target for their criticism. From a surface view, it’s got all the hallmarks of a juvenile male fantasy. Badass monster hunter lays all the chicks, and they love it! They wear cleavage-baring shirts and dresses! They’re all sluts! Etc… But I think that’s not taking the work as a whole.
Overall, I’ve found that the game treats the female characters with more care and respect than most other games. They feel a lot more real than any of the more recent goofball sex doll options in BioWare’s RPG games. Even the “casual” sex encounters in The Witcher 3 have interactions and motivations that are more believable than any other game’s titillation scenes.
As for the sexpot depiction of the main female characters, from what I’ve seen they use it as a weapon against the simple-minded men that inhabit The Witcher’s world - and that sometimes includes Geralt. (He’s kind of an idiot about it, really.) FemFreq will say this “womanly wiles” thing weakens the female characters because it’s harkens back to the femme fatale trope, but the way it’s been used so far has been anything but stereotypical.
I’ll take that any day over the bland nonsense in DA:I.
A simple “bitch” from a criminal/lowlife character in a fictional story causes a lot of consternation???
Goddamn people live sheltered lives.
Another thing, from the folklore of the day (man it’s cool having friends who have degrees in that kind of stuff to hit up with questions): in Eastern and Central European folklore, the scariest of all witches, the ones who really could wreak some havoc, were the the ones who altered themselves to appear beautiful. Apparently it’s much easier for your backwoods 13th century Silesian village to torture and kill a gibbering, mentally ill old woman for being a “witch” than to do the same with a physically attractive, younger woman. I think that aspect of the Lodge of the Sorceresses is Sapkowski taking that bit of folklore knowledge and adapting it to the world. Just like he does with everything else in this twisted little fairy tale universe.
Timex
3752
That’s kind of sad.
It’s not the only time Sarkeesian has made poorly considered statements about games that kind of illustrate that she doesn’t “get” them. I have no problem with her herself at all, or her feminist message. I think a lot of her statements are clearly true, and well considered. But some of the stuff she has said about games in the past seem to be rooted in some degree of ignorance regarding the games she’s criticizing.
McIntosh seems to be a lot more shrill and annoying, with his statements being far more baseless and ignorant. The statements cited by that article regarding the Witcher 3 definitely highlight that aspect of his nonsense, as they are untrue to an almost unbelievable degree, suggesting that no, he did not in fact play the game at all.
No one could play Witcher 3 and thing that Geralt is without emotion, unless you’re autistic or something and aren’t good at recognizing emotional expression. He’s often stoic, but he clearly has very strong emotions at the root of almost all of his actions. And they aren’t simply anger and rage.
If Geralt was the character McIntosh imagines him to be, the game would be nowhere near as compelling and awesome as it is. No one would give a crap about the story if it was just some unemotional zombie traipsing through it murdering everyone.
I think Geralt is too much of a boring shell to be a bad influence on anyone. He’s mostly there for comic relief and a dash of Commander Shepard-style “cut the crap and let’s get on with the game.”
Timex
3754
I like Geralt’s character a lot.
Just a question, because it’s going to be a while till I reach that point: Is the plot of that quest similar to the plot of the movie of the same name?
Bateau
3756
Same, I’m a huge fan of his dry sense of humor and his insistence on getting straight to the point.
I had to look up a plot summary. The answer is sort of, but not really.
There are some broad parallels that probably account for using the name of the movie for the quest, but I wouldn’t say that the plot is the same, if that makes any sense.
KevinC
3759
Me too! He’s stoic and understated, but he is much deeper than the typical Gruff Protagonist Guy, IMO.
Gendal
3760
That stuck out at me too. I killed him because I was standing in a room full of dead prostitutes and I wasn’t very happy with the situation.
Then again if the girl he tried to kill had been my own daughter, maybe I would have reacted the same as Geralt.
Either way, that was pretty much my low point for the writing in game, which puts it above most other game’s high points.
I like how even they call him out a pair of times in the game for his “gruff”/ boring personality.
I forgot why I was supposed to care about this guy until they reminded me. One of the reasons that quest sequence felt too long. I do see what reviewers mean about how the Ciri chase can feel overdone, especially when they double down with a search for yet another character, and I’m not even finished with the main quest in Novigrad!
This game would never work if everyone had cell phones.