125 hours played = 1, maybe 2 ekkimara hides found. :/
ShivaX
4064
Yeah. That and cave troll hearts… which I never found ever.
jsnell
4065
Before/after screenshots on both platforms: http://www.dualshockers.com/2015/06/05/the-witcher-3-1-031-04-vs-1-041-05-ps4pc-screenshot-comparison-a-much-more-readable-game/
Not exactly what I was hoping for, but at least the only part where the PC is a second class citizen is the HUD. That might not be too bad.
I’m stuck on a 560 Ti for the summer – long story. Any chance I can play this reasonably well? (i7-2600 @ 3.40GHz, and 8 gigs of RAM)
Moore
4067
Sooooo glad the camera rotation is now dead smooth.
Only if someone comes up with some INI file magic but even then I just don’t think the game scales that low.
An example is the shadows, you can’t turn them off but they look quite good even on the low setting, someone would need to make them really crappy or to disable them entirely. I expect you would have a framerate in the 10-25 range with that card and everything turned as low as the game settings allow.
What’s really the rub of the Bloody Baron quest is that it’s only half the story to that point.
Timex
4070
They did make them larger i believe, especially for the text in books and stuff.
Is not that much bigger, but it’s definitely easier to read.
Heh, I’m not at all shocked to see quick shout outs to things like Game of Thrones and Pulp Fiction in a game like this. But the extended Casablanca reference took me by surprise. The only thing it was missing was letters of transit!
The Brothers Grimm / Disney reference hit me the hardest though.
From the comments in that RPS article on the Bloody Baron: another nice one from Paste on the realization (and surprise) that you’re playing a game like no other.
robc04
4074
I was surprised to find myself actually feeling sorry for the Baron - between how he treats the villagers and his wife I was all set to crap on him any chance I got. He undoubtedly screwed up big time, but he seemed human.
robc04
4075
That describes him pretty well.
Timex
4076
This is why the writing is good.
Despite his vile actions, the character was not a caricature. He was a realistic seeming person, who even though he was bad, he wasn’t one dimensional, which made him pitiable. And that’s why the story was so well done. It actually made you, as the player, feel conflicted.
olaf
4077
Glad they did get the patch out before the weekend. There are still a number of bugs they missed, which have been reported for quite some time. Equipped Mutagens lose their base bonus any time you load a game or fast travel. Dimeritium bombs bug the fuck out your stats permanently, specifically vitality and sign intensity. If you stand in the gas you get crazy stat boosts that never leave which will trivialize the game going forward. I think this one is a big part of the why we see some people saying Death March gets super easy late in the game.
Some general thoughts:
The quest levels need another pass. They are just whacko. Examples: The Witcher Gear quests…most of them are done when they are ‘red’, but occasionally you will just get directed to a spot full of skull-con mobs. So in general they are ranked too high…but not all the time. Treasure Hunts…all over the map (zing!). Some level 4 ones are harder than level 10+ ones. Makes no sense.
The main quests have the same problem, very often completing a main quest ranked at level X will unlock other quests ranked at level X-Y. This irritates me.
Yeah man, this was me too. The story and his voice acting was so awesome, I did find myself feeling bad for him and my goal was to reconcile the family.
edit:
Hmm I will try this tonight. I had a ton of inventory/menu screen crashes initially that were resolved by setting the frame rate cap from 60 to unlimited. But lately, at very random intervals in the open world, I have been getting nVidia driver crashes.
JeffL
4078
This is where Witcher 3 is really starting to have an impact on me. There are things that frustrate me (and I’m VERY early in the game) and make me wonder, is the hype really overdone for this game? Hey - there’s another monster nest. Like the other ones. Hey, there’s a guarded treasure: been there, done that. Not thinking I’m ever going to stumble into a huge ruin or something that will fill me with wonder. The movement is awkward. There’s no sneaking. I run into a question mark and obviously prematurely end a quest that I never got the initial event that should have kicked it off.
But then. The simplest of side quest, the “Hey, please go get this for me and bring it back” or “Hey, please go here and kill this monster for me” always seem to have a human touch that has clearly been thought about, that required that little extra touch of writing to add the humanity that is missing in, well, every other game of this type I’ve played. Even the ones that try, say, Fallout New Vegas, seem very much cartoons in comparison. It is rare to be surprised on a simple side quest. For example,
The mission where you run across the archer whose caravan has been attacked
I went to get his box, of course ran into the monsters, then picked up that the people had been killed with arrows, and realized, aha, the guy who sent me to get the goods murdered them, and wanted me to recover the spoils of his crime. I thought THAT was the twist. Especially when he ran away. Then when I caught him, and he explained he ambushed the caravan to get medicine for his wounded comrades in arms, I was completely thrown for a loop. His resignation at being caught, his explanation, I ended up letting him keep the supplies. Such a simple mission, and yet they took the time to make it so filled with humanity.
The writing is really getting to me. The depth and complexity of characters is just so unusual in gaming. I kinda think this is going to be a memorable experience. ;)
robc04
4079
JeffL, it is the writing that makes the game what it is. The combat is fun enough and the world beautiful, but without the writing I don’t think those aspects would hold the game together on their own. It’s wanting to see how the stories unfold that keep the number of hours I sunk into the game constantly worth while. I mean, I still think the combat is better than Skyrim and enjoy it, but it may have gotten old without the stories.
I had a marathon session today after work. Three hours in a single day! I completed the White Orchard and transition segment after that. It’s so strange to get tutorial messages so far into the game. One for alchemy, which I’ve been doing for hours already, and one for the crossbow, which is all new, since I didn’t have a ranged weapon before that.
I’m surprised I still haven’t run into any characters that have discussed what happened in previous Witcher games. I guess that must be really far into the game.
Bateau
4082
Is runecrafting bugged? I have over 20 lesser glyphs of quen in my inventory and it shows 0 when I try to create a regular one.