Skyrim. The lighthouse. Spoiler alert for that old game if you haven’t played it before!
You run across a lighthouse. Cool. Go in to see if there’s any unexpected loot or whatever. You find signs that a family lived here, signs that a couple and their daughter lived here. Wonder where they are now, will I see them in the bedrooms, or upstairs? You read notes and diaries, and a story unfolds. He had been a successful businessman in the nearby big city, but always longed to move out and “get away from it all.” Had an opportunity to purchase and take over this lighthouse, out in the country, shores of the water. Very excited by this. You find out his wife was hesitant, but supported her husband in his dream. The daughter: she missed her friends, missed the city, basically like any young teen daughter, but trying to make the best of the situation. She did enjoy playing out by the beach. Hoped her friends would come visit. You get a very nice feel from what you find of this family trying to make a go of breaking away from the rat race, pursuing a new dream.
And then you see traces of… something not right. You read notes that something in the cellar is making noise, probably the damned rats, hey, what do you expect when you move out into the country, right? But having seen all you’ve seen as a world explorer, you get a feeling of dread. You like this family, you want them to succeed in their new life.
More notes, more signs of something bad. Blood. You find the cellar. You go in, and it gets bad. You see signs of what has happened, and notes of the father trying to save his family. You hope that you will find the family, kill the monsters that have invaded their new life, give that back to them. But as you go further in, it looks bad. You find the wife, horribly slaughtered. Signs that the father is trying to find and save his daughter. You rush further in, hoping to save them. Then you find the father, he died trying to save his daughter. OK, please let me find her hiding in a corner of the cellar, kill the monsters, rescue her. Perhaps bring her back to Winterhold (or whatever city it was.) You go faster, deeper, fight off some of the evil beasts that killed the mother and father.
And then tragically, you find the daughter. It’s too late. They just wanted to move out of the city, they left a pleasant life there to pursue a dream, and these frikken monsters destroyed them. I remember putting my bow away because I wanted the visceral feeling of killing the beasts in the cellar with my sword.
I left that lighthouse feeling angry, and sad. Every time I walked past that lighthouse, I remembered the family for whom it represented a dream, a dream that turned into a nightmare.
That was just a random point of interest in Skyrim. Not part of any story, “unimportant” in the scheme of things. Just something I ran into in my exploring. My brother, who was playing when I was and also played a ton, didn’t run into it.