Nixxter
5783
Thank you all for the quick responses!
I believe I’m on default difficulty. Is W3 a game that you can adjust difficulty on the fly? (I will check now in the options to confirm) If not, no restart for me, I will live with it.
I too enjoy the roleplaying aspects more than the combat so won’t have a problem if I am the bees knees and just lop limbs and heads off merrily with no trouble, if it comes to that.
I had a feeling it could indeed be played the way I want to, and am glad to see that confirmed. I’ve seen some bugs here and there but am not worried about that because the quality of each quest is really pulling me in.
As is no doubt said above in the 193 pages, by many, it is the kind of game where you carry it around in your head outside the game, thinking of what you have done and will do, the experiences, characters, choices made etc. Sign me up for the many many hours ahead!
I play it on normal and I had plenty of difficult encounters, especially in the Hearts of Stone expansion. So don’t worry too much about it - just enjoy the game.
Outleveling is just not that much of an issue. You cannot outlevel that much because quests more than 6 levels lower give tiny amount of XP. If you find it too easy and it bothers you, you can increase difficulty on the fly (then again, you are playing Geralt, master bad ass, so killing everything easily kinda fits the lore :p). I played on the Blood and Broken Bones and had good, engaging time throughout.
I would put it on hard, personally. And even at some point you may want to change it to the last difficulty. In any case you can change it on the fly, so no problem.
This GAF thread is pretty cool :)
I haven’t made it too far into that thread yet, but I just found out that the worst quest in the game (to be clear, the only quest in the whole game that I hated) was a free DLC quest. Interesting.
And that example someone posted about being able to look outside through windows? Yeah, you can hardly see anything, and it’s pretty worthless as a feature.
This may be the single most crazy thing anyone has ever said in this thread. ;)
You’re either doing it wrong, not looking through the right windows, or we’re playing different games.
Like literally, if someone were to ask me the 10 things I’ve disagreed with the most ever posted at qt3 in the last 12 years across all forums, Rock8Man’s quoted bit above would be in the top 3.
Shrug I must be looking through the wrong windows. The ones I looked through looked about the same as the one that guy posted as a gif on the first page of that thread.
It would be different if W3 allowed a first person mode, but in 3rd person, you’re essentially mostly looking at Geralt’s back, and then mostly a wall, and then a small window which is just barely letting you see outside.
Without giving too much of myself away…Geralt has a girlfriend who might be an ex-girlfriend who has an abandoned home in a city in The Witcher 3, and one of the single most affecting moments of 150 hours of gameplay in The Witcher 3 was watching the sunset out of her old bedroom window after certain other events in the game had happened. It’s a decent, but not oversized window, filled up my monitor screen, and having Geralt present within the frame was part of the feels.
What quest was that ?
And I have no idea what you are saying about the windows, it is awesome.
The Wolf and the Cat, or something like that. It was a question that started in Velen, then was continued a couple of months later when I got to Novigrad, then continued again a couple of months after that when I got to Skellige, and then finished in Novigrad. Fine, a quest that spans five months of play, a true epic right? No, it’s very mundane and in the end it was what I suspected, I let the culprit go, and that really pissed off Lambert. So it was a complete waste of time, there wasn’t much good writing in it like all the other quests in the game, and I felt Lambert was a prick for being so unfair and not looking at things fairly.
As for the windows, I think it would make a nice difference in Bethesda games, since they are first person, but in 3rd person, the most size a window takes up is 1/9th of your screen. I just don’t think that’s big enough to really add much atmosphere. Though to be fair, I never slept with the character that Triggercut did and never got to look out her window.
Wow, that was lopsided. These were the only games above 1%:
The Witcher 3: Wild Hunt (62%)
Fallout 4 (9%)
Metal Gear Solid V: The Phantom Pain (6%)
Bloodborne (5%)
Rocket League (3%)
Undertale (2%)
Rise of the Tomb Raider (2%)
I didn’t sleep with her either, and exploring her house and her bedroom is a required step to complete a story quest to finish the game.
I…uh…what ?
You mean “Where The Cat And Wolf Play”, the one where you find an abandoned village, find the lone survivor girl and then confront the witcher of the School of Cat who did it ? I did that quest in one go, stumbling upon it when I played Hearts of Stone, and thought it was fantastic. The dillema presented there, meeting another Witcher on the Path…it was great. I love how he comments on the armor I wore, such awesome detail:
Nice. That means you did the quest after you had all areas of the game unlocked for fast travel. I just took it as it came. By the time I got to the end of the quest, I listened to the other Witcher’s side of the story and that’s all the information I had. I wish they’d had a prompt or something in the conversation tree to make me prompt Lambert to remind me of the other side of the story. But there was no such option. Since the other side had been literally months ago, I’d completely forgotten.
Anyway, just bad quest design to extend a quest through areas of the game that take so much time to finish, and then expect the player to remember everything.
You’re mixing up separate quests. Where the Cat and Wolf Play is a short quest in a single location (and one of my favourites). You’re thinking of Lambert’s quest to avenge his friend, which does involve lots of travel.
Yeah as Sam says you are talking about another quest. Funnily enough, I did this one at a time when yes, I could travel everywhere as I needed, so I also did it in one go and found it great :)
Didn’t it have some good summary in the quest log ?
sclpls
5802
So it just occurred to me that they are using the Witcher 3 engine for that cyberpunk game that got announced awhile back, and as far as I know there has never been an enormous open world game with a cyberpunk setting, and that is kind of exciting.
I am still not done with this game. I thought I was wrapping it up last night, and then I discovered that it was only like the villain’s right-hand man, so to speak, and I probably have another 10% of game to play… and then the DLC at some point maybe.