True, i don’t expect it either, but it is hard to say they are recognizing the harm and taking real action steps when they are trying to force this damned kinect on people.
And this is why we all need more information about these consoles before declaring prematurely that the “console wars are over.” These consoles are changing before they even launch. And as is evident from today’s news, there’s plenty of information that still needs to come out (something tells me those here who mocked the amount of RAM the Xbox One set aside for the OS won’t repeat their comments).
Next up… Let’s compare the actual operating systems. There isn’t anywhere near enough information on either. These matter for those who use their consoles for more than just gaming (which is a majority of us nowadays).
Canuck
3289
I read that yesterday. I thought it was a very good article.
Agreed. Those CNET guys - they’re journalists, not “journalists.”
I can’t read that last post without making little air “quotes” with my fingers around journalists.
Posted with the old crappy version of Taptalk on my phone.
They lost me when they said this completely moronic phrase:
If you wanted to play games on a less memory-intensive OS, you’d be a PC gamer.
Am i the only one who remembers what a video console is supposed to be? Because a PC is not a streamlined, lean, focused, gaming experience and a console is not a device designed around multi tasking and doing many, diverse things at the same time.
My computer has 16gb of memory. I am literally throwing memory at games while i also have a browser open at the same time. How much memory does a ps3 or xbox have? Now which one is designed around being less memory intensive out of need?
For their sake, i will assume that their editor didn’t notice that they typo’ed this and switched the two around. Although i suppose they could also being sarcastic. Kind of like “if all you want to is play games, get a pc, xbox is about multi tasking and running multiple productivity applications at once.” That is somewhat amusing.
I prefer the old one personally. I haven’t used the new version in about a month, but the “beta” kept logging me off and making me log back on constantly. Huge pain in the ass so i just went back to the version i knew i could trust. Maybe i will check out the new version again if i have some time.
Um … I think they were saying that the OS for any PC does not use up 3.5 GB of RAM (which is true). Did I read that wrong?
Thongsy
3296
It’s cnet, they lost their credibility with the whole CES award fiasco. Doubt either the Xbox or PS4 will be using 3.5 GB of RAM just for their OS too. More than likely it’s needed to allow multi-tasking and instant switching between programs or that’s my hope at least.
As for Kinect while it’s nice they’re putting it in with every system sold it will likely just end up like the motion on the PS3 controller. No company is going to devote any meaningful amount of resources to a device which only 1/3 of their consumer base (XBone/PS4/PC) will actually be able to use and even less that would want to use it.
Which I’ve been able to do for years on this OS called Windows without it having to take up gigs of memory. It is funny now to see a writer refer to the PC as having the less memory intensive OS when Windows was ragged on for years as a bloated OS.
Well, to be fair the original article is actually Eurogamer.net (you can’t expect CNet to come up with anything original, lol), but multitasking is as likely a reason as any. I’m not sure why it would take that much to multitask or switch, but then I’m not an OS designer.
Jazar
3299
XB1 and PS4 OS’ aren’t just for operating the system anymore. They are running a bunch of tasks simultaneously. this includes always recording video/audio, swapping multiple instances of applications / browser pages, tablet/smart phone integration, background downloading, party chat, and who knows what else. When these systems say they reserve xGB of RAM they need it so that it can handle the maximum operations that can be performed at once. It’s not quite fair to compare it to a PC unless you include all those other apps running as well.
Exactly, “OS reservation” is a misnomer. In fact, the rumor is that both the Xbox One and PS4 have as much as 1gb set aside unused just in case they need it for unforeseen features that become important. As such all the operating system features and apps actually run in less than 2gb of RAM on both systems right now.
Why would someone actually want to record video 100% if the time? That seems like it would be a huge performance hit for something most people will like never use and even those who do will be better served by being able to toggle it manually.
I feel like most of the new features in the next generation are silly gimmicks that nobody had the guts to tell management were stupid. I wouldn’t be surprised if they built a feature to allow you to change your volume by physically tilting the orientation of the game console itself after all of these bad decisions.
It will depend on whether consumers see values in these features once they get their hands on 'em. There have certainly been moments in videogames I wish I could have recorded and shared.
Yes, and i’ve certainly recorded and shared moments in gameplay, but to have always on recording instead of toggling it when desired? Is there anyone who truly believes this is worth the performance hit?
I bet most of us don’t leave fraps running all of the time? I certainly don’t have it running now as i type this post, nor do i run it all of the time when i’m playing a game, even though my computer is pretty decent, because the performance hit is pretty noticeable when things count.
There is no performance hit. Both systems use hardware compression and probably a tiny RAM buffer to avoid hard drive contention.
jpinard
3305
I read that stuff too. Why on Earth is the PS4 blowing that much memory on the OS? That’s ridiculous.
“Did you get that?” This is the question my sons Xbox friends are always asking him, because he has a PVR. Moral: if you have to turn it on, it’s not as good.