Nesrie
3789
These should be done by everyone who heard it, not just the target of the attack. If the community stopped excusing it, and ostracized these people, they would either change their behavior or find themselves limited to very few who will play with them.
Yes, it is entirely possible that PS4 will have the same problems. We don’t know for sure. Nintendo, well they keep implementing things to protect their users who can be young children… and it’s a shame they have to do it because the communities are so toxic.
The fact that most people didn’t have a headset on the PS3 was a blessing.
The number one feature to implement in any game that features “always on” or “voice activated” microphone support is to make it incredibly easy to mute all the f"#%& retards.
That’s the first thing I do when I play Halo online. I just mute everyone.
The touch pad opens up a ton of options, the controller gets a bunch more command potential beyond the buttons. Killzone is using it to give orders to your drone via swipes. I could see it easily being used for spells in a RPG via simple swipes commands.
Teiman
3793
Why the hell these devices don’t have press to talk. Maybe a button on the control pad to activate talking? Games withouth press to talk are unplayable. Muting everyone just delete the feature, but is there for a reason.
I assume you will need to jump like a bunny rabbit, complete with ears, in order to toggle the kinect’s mic on and keep doing it until you want it to shut off. Truly the future of press to talk.
Riiiiiiiight. Because that’s how it works today.
I hate press to talk. But then, I always play with friends. I guess press to talk would be useful if you have to play with strangers.
Jazar
3797
Took the words out of my mouth. PTT should be standard.
PTT for strangers sure but that system sucks if you regularly play with friends and have a natural conversation overlaying game strategy
Armiger
3799
I think selective muting is the way to go vs PTT. I think the annoying people would still be broadcasting their idiocy non-stop, but some friendly, less than willing people would never bother talking with that simple barrier in the way.
No, it actually doesn’t.
There is nothing stopping you from pushing to talk when you want to actually talk.
Hell, i even use PTT for work when i am talking over skype with people, because there is zero reason for me to leave my mic recording when i don’t want to actively say anything in that moment.
If it was good enough during the hardcore raiding days of wow, it is good enough for a few Cod Dudes talking about how they just had sex with your mother while they T bag your body.
Are we seriously talking about how muting someone for not having a perfectly quiet game area is preferable to people simply selectively enabling the mic when they want to use it? Have i suddenly gone back in time 20 years?
PPT is already the standard in every modern multiplayer game. Just because microsoft suddenly has this insane fantasy where kinect is a big standalone mic does not change that.
Thongsy
3801
I agree. That made it a plus for PS3. I don’t need to hear every dumbass blast their music are try to talk about how high or wasted they are. I think it’s also a bit of a chicken and the egg situation. I had a headset but I rarely used it cause few others did. But they were probably like me too where they didn’t bother because nobody else did.
The “problem” with PTT is the limited number of buttons on the controller. Per a discussion with a Microsoft UI dev about 5 years ago. I…wasn’t convinced.
Teiman
3803
You can’t play videogames without press to talk. In a group of 6 persons theres always one with a mic that broadcast some family discussion in background, or high volume white noise, the girlfriend bitching, or the mother asking about yadda yadda.
If somebody want to have continue broadcasting, they can have it configured in a menu. Maybe only for people in his friends list, still using PTT to talk to everyone.
You are losing something amazing. Specially the USA people, because USA people is more talkative and actually fun to play with in a game with voip. In europe people is more shy, and you have a lot of people that just can’t talk english. Why are you guys doing this to yourselves?
http://holyglitch.com/media/2013/02/share-button-ps4-controller-dual-shock-4-screenshot.jpg
Why this ridiculous button that nobody want, nobody need and nobody asked about exist, and consoles can’t have a Quality Of Life minium standard like a talk to play device. Are we all crazy??
He look, Microsoft adding a new key to the keyboard, for no reason whatsoever. Branding I suppose. Maybe we can add keys for other OS’s, like a Linux key, or a FreeBSD key, BeOS key. We can have a new key for each different OS that can run on the PC.
The problem with push to talk on a controller is that even if you have a button for it you won’t always have a free finger while playing when you want to speak.
stusser
3805
You don’t need a dedicated button, gamepads have tons of buttons and most games don’t need all of them. Just pick one that’s unused and designate that the push to talk button, bam, done.
Thongsy
3806
Just make it the select button. Nobody has used that for anything in the past decade that I can recall.
On the PC, when I did rarely use Push to Talk with my friends, we were mostly just quiet most of the time. Contrast that with when we’re playing normally, we’re catching up on each others’ lives, joking around, talking about all kinds of stuff. I suppose it could be different on console, but on the PC, I hate PushToTalk. The only time we advocate it within our group is when someone is playing in a room with their kids running wild in the background. Inevitably, that one person gets regulated to PTT, and we usually never hear from him except when it’s relevant to the game. So he doesn’t really get to participate in our banter, poor guy. (But it’s better than listening to his kids screaming).
That’s exactly what i mean. Conversations on PTT are always stilted. If it’s a group of friends you game with regularly, an open chat is preferable.