Xbone, as in “we’re boned”.

As I wrote elsewhere, how did this ever come to happen for Xbox? I mean, if they were NOT pressured by publishers to make these DRM schemes, why would they ever, ever, EVER think it would go over well? Did Sony play them and let slip that they had the same DRM schemes? Its insane!

Well we can observe that EA only showed games at the MS show. I think it’s pretty obvious who was pushing the hardest.

  • My guess is that they see the potential profits of used game sales and other DRM required services going into their coffers outweighing the lost sales to an undefined demographic of gamers. It’s possible that they aren’t concerned very much with this demographic at all, when looking at their latest projects, Games for windows live, Windows 8, Xbone.

Consoles are starting to fit into different niches this generation more so than i can recall ever before, and I can’t help but think that MSFT is really shooting for the “central living room device thingy” while Sony is sticking its focus to gaming. I have trouble believing that these teams of well paid people at MSFT are so completely out of touch and ignorant as to be oblivious.

Sony played a shrew medieval Samurai game…

I have no idea why anyone would want the used game business to thrive… console manufacturers, developpers, publishers, or consumers. Having all that money go to grimy third part middle men who do nothing at all, versus to the people who make the games and can continue to do so with the fruits of their labor… seems like a no brainer. Buying and selling used games was an unfortunate consequence of physical ownership and can thankfully go away now.

Lending is/was an excellent way of introducing property to future fans who can become future customers, but if they instead became lifelong customers to used game shops, then that too defeats the purpose of sharing, from the creators POV.

PS4 will only perpetuate a broken model and continue this weird consumer entitlement that does no one any good.

How dare anyone expect to be able to re-sell what they’ve bought. Not to mention the fact that most people tend to take that money that they get from re-selling and use it to purchase new games. But don’t worry-I’m sure you’ll see the industry absolutely thriving on the Xbone.

spiffy, I’m no fan of the used game market. However, when the solution to that “problem” (an issue that happens with every other type of physical entertainment media) also kills lending and (most importantly for me) retro gaming it is absolutely unacceptable. Add on to that a shifted focus away from gaming, weaker specs, an increasingly ad-riddled UI, a mandatory peripheral that I don’t want that (rightly or not) is rolling out at a time when privacy concerns are front-and-center, AND a higher price… I voted with my wallet, by pre-ordering PS4 immediately.

How could Zune, Office 365, Surface, Windows 8 happen?
Microsoft is in a deep crisis internally and Ballmer can’t keep it together anymore it seems.
They will ruin themselves trying to chase Apple and Google instead of focusing on their own shit.

100% correct, Ballmer is a mess lol. I love Windows 8, have had 0 problems, but anyone blind man saw what was coming yesterday. Anyone with half a brain new Sony would do almost anything to get the lead back and they did.

Did MS steal Sony’s playbook from 10 years ago or something. It’s like they copied everything Sony botched with the PS3 only added things to make it worse. Sony ignored all the internet outrage that came before the launch of the PS3 and was trying to brand the PS3 as living room media player and that didn’t work out too well. Now MS is doing the same thing except with added DRM which really went over well didn’t it? MS should just be happy that the PS4 won’t launch a year ahead like the X360 did with that year headstart.

You really believe this? Did you ever sell a car to anyone else? You don’t have to sell to a third party you know.

Fair enough, I have no problem selling directly to another consumer. But I’d love to see stats on used games and what percentage goes where… I’m fairly confident the vast amount goes to retailers like Gamestop, and not via friends, craigslist or Ebay… I’m happy to be proved wrong.

Growing up, I read almost exclusively used books, simply because it was cheaper. The original authors never saw a penny from me, from 18 years of avid reading. I never paid a dime for a single album of music, I just copied them all off friends (and never really went to paid concerts). Why was I entitled to all that free work, when the creators were struggling to make a buck, to make more cool stuff for me? If the sharing system worked for the creators, I would have sampled for free and then bought subsequent works new… but with strong reseller markets they make it too easy to make the buck stop with them, and when you’re still young (or short sighted) you don’t think of the moral implications.

A car? Churned out en masse by a mega corporation, I have less qualms about reselling… it’s not like there is one visionary but ignored car designer starving in a cold flat somewhere who could’ve used those resell dollars ( not to mention, if not resold, is a waste of physical resources on something that is utilitarian in nature).

Sony seemed to have learned from prior mistakes. Microsoft continues business as usual.

What a dreadfully short-sighted perspective. I like to think the cheap and free media I was exposed to as a kid is largely responsible for my developing into a paying customer now that I’m an adult. Take away the games, music and books I borrowed from friends and I don’t know that I have the same interests or hobbies as I do today. Fortunately, Sony seems to understand how important these things are to kids and folks without the disposable income to buy new games without trade-ins.

You were ‘entitled’ to it because you bought it from someone who had already paid the author. This is the trade off - they write one story, they can get paid for it many many times, but everyone who pays for it can also sell that copy. It is part of their purchase and part of the value of what they paid the author for. I make toys. I do not get paid when someone sells one of my toys after they bought it from me. Why would I? If they made a mold and cast a new copy of the toy, then I am losing something and they are taking liberties with my property. but that actual original toy I sold them? They can transfer that however they see fit.

We have, in this very thread, already discussed stats on used games (specific to GameStop, even!). I’ll reiterate: 70% of trade-in value goes toward the purchase of new games. Only 4% of used-game sales are of games released in the prior 60 days. In other words: People buy used games well after a game’s initial high-sale period, and when they trade in old games, they buy new ones with the money.

No one is stopping kids from sampling and playing at friend’s houses. And I just said I agree with consumer to consumer sales, within reason (aka not robbing the creator of all revenue). The internet also goes a very, very long way for people to find their interests and hobbies for free without any purchase, that was not available when we were kids.

Somehow I doubt a kid trading their game in for $3 and buying the next used game for $35 when new it’s $40 or whatever is saving pop culture from imploding in 20 years.

You see here you are putting the rights of others to make money above your own. There has to be balance. you don’t think authors or musicians or artists get their own perks or do the same. What’s fair for one is fair for another.

I never understaood why making music or drawings or anything else can make people rich where as being a soldier for example can just get you dead. Sure not everyone makes a fortune but i see no reason why musicians or authors should make a fortune either. There are 7 billion people on the planet so enough of them to buy stuff new and second hand.

Of course many people feel that having a second hand market drives the first hand market as well and in many ways this is true. On friday I am off to buy Last of US, trading in 2 games and paying £10 for it, no trade in not buying the game.

wait who’s getting rich making music and drawings? You mean the .01% of celebrity artists that you see on magazines?