I think Al is trying to say that Yahtzee agrees with Tom on both HotD:Overkill and Killzone 2?

Not exactly. They agreed exactly on the dialogue. They disagreed exactly on the gameplay/controls.

And this week we have the totally non-racist review of 50 Cent: Blood on the Sand.

Awesome, he made a review for Midnight Son!

Glock of Damocles got me.

You know, as hilarious as that was, I’m forced to wonder if he didn’t miss the point. I mean, I haven’t bought the game, but you can bet money that I will once it bargain bins itself because every scene I have seen of a video review has been pure comic gold. For some reason it strikes me as unreasonably hilarious to introduce yourself to somebody (“I’m Loyd Banks, bitch!!!”) and then immediately murder them, sort of like the most enthusiastic way to fail final examinations at charm school. Yahtzee seemed to think that Fiddy was taking the whole thing seriously, which could be true, I guess (getting shot more than, say, five times usually indicates some kind of learning deficiency), but seems very hard to believe.

Tom’s House of the Dead Overkill review went up on the same day or the day before. That’s all I meant.

I nearly spit up my soda at that point.

This is definitely among my favorites of ZP.

Not that they know anything about work, the lazy n…

I liked that joke better on South Park.

since I don’t watch south park I like it better in the ZP video

Resident Evil 5

My favorite ZP in a while.

His joke about the racism within the game near the end of the review was really good. (PLEASE don’t spoil it by typing it in this thread.) I saw it coming, but his delivery really sold me on the joke.

Several laugh-out-loud moments for me in this one.

Same here. Funniest one in months.

Yeah, funny, had me laughing out loud rather than smirking.

My favorite was how wearing armor takes up an inventory spot so you are wearing the armor while it is in its own pocket, and then you see the mirror facing mirror affect of infinite armors in the background. Haha.

Conversely, a briefcase that existed outside of time and space except when needed was perfectly reasonable.

Just about the only actual criticisms I agreed with were the “ooga booga” twist in the enemies and the absence of the merchant. Everything else betrayed a pretty shallow understanding of the game, particularly being unable to make sense of why in a real time inventory certain conventions might need to change. Not to be humor deconstruction guy, or anything.