Extra punctuation seems to be a regular column now, were Yahtzee addresses feedback to is review and some other things
So his primary complaint is that Red Faction: Guerilla’s name is a lie.
Wow.
Mmmm… no. That’s not his primary complaint. Let me help you:
The bolded section was what he was doing in that article. Watch the video to see what his primary complaints are.
Jesus, really? I hope being needlessly pedantic gives you orgasms.
Here, let me help you.
The bolded section is the bit that I added to assist in your contextualizing my statement.
Yeah, that’s why I don’t understand why he has written a column about it. I’ve always tought zeropunctionation was exaggerating so that the videos were funnier, and I don’t think he’s supposed to be taken entirely seriously.
Not that it doesn’t have any value, he usually does point out annoying flaws in games, but that don’t necessarily break the game.
That’s one way of putting it, although when he explains it his point seems more that you have many guerrilla-like tools and much guerrilla potential, but only deranged testosterone superhero outcomes to most situations. Similar, yet different. While I’m far from advocating stealth as the primary focus for a title like this, destructible environments in a game that was less actiony would be welcome, and probably one that I’d be more likely to play all the way through.
Rimbo
2987
Just introduced my nephew to ZP. He likes it. Sis-in-law wanted to make a game to see if we could guess where he actually took breaths. I pointed out the Uncharted: Drake’s Fortune review so that they could see, yes, he actually does talk that way. :)
He doesn’t edit anything together? Funny that I’ve been following him for a while but no one ever seems to ask that.
Quitch
2989
I’m sure he does, certainly there’s some noticeable points in some reviews that mark what to me seems a clear edit spot.
Rimbo
2990
Anyone who’s ever played a wind instrument knows the tricks. :)
That’s the neat thing about the Uncharted: Drake’s Fortune thing. Not only does he have the finest critique of QTE’s ever devised in there, but you get to see him talking to you in a single unbroken take, live, and realize that yes, he can talk that long and that fast without stopping for a breath. :)
All I get from this is that the cover system is indeed useless and that you played on Casual.
Nope. Everything except 1 mission on normal.
I appreciate that there may just be something about the game that doesn’t click for you though. This is the first open world type game I’ve really enjoyed, although I couldn’t explain why I like it more than, say, Saints Row 2, which I recognize is mechanically very similar.
I’m liking it better now, but it still isn’t setting the world on fire for me. I’d still rank it below Prototype and way below inFamous in the Three-Way Dance of the Sandboxers '09.
I think part of the reason I didn’t like it much early on is that it didn’t feel like anything special. I was supposed to be on Mars in the future, but I was driving cars around and shooting people with machine guns. It was utterly pedestrian and might as well have been in the Mojave Desert. Now that plasma tanks, badass mechs and electric blasters are making appearances it’s more engaging in that regard, but I’d like a little more wacky in the weaponry.
I also feel like the game is a bit too willing to screw me. I’ve been trying to finish a Heavy Metal mission in Dust where I have to use a tank to destroy 30 vehicles. By the time I’m up to 25 or so destroyed, they have me down to almost no life and then they send in their own tanks that chew me up completely. I actually looked up a video walkthrough on YouTube and found that the guy was doing even worse than I usually do, but no tanks showed up, so he won easily. Is there something I need to do first that removes the EDF’s ability to send tanks? I have their control rating at zero already, I don’t know what else could be done. The missions disappear when you take control of the territory, so that can’t be it.
JonRowe
2994
I beat a “heavy metal” mission without picking up the requisite mech.
It was really hard, but do-able, as I had tons of explosives and 2 weapon caches nearby.
His review strikes me as him not playing the game long enough. I had similar complaints until I got more into the game. The weapons get more varied, you can upgrade your ammo capacity to really high amounts etc…
Drive right across the road from your starting position and wedge the tank into the little corner behind the hill that’s over there. Then the EDF can only come at you from one direction, which makes wrecking all their shit, including their tanks, way easier.
foogla
2996
he never seems to play a game an extended amount of time unless it grips him from the beginning
That’s exactly what I did, except by accident.
you can upgrade your ammo capacity to really high amounts etc…
But you can’t upgrade regular guns at all, which I think is what he was referring to since it can be a big deal during the crucial first few stages of the game.
Which is why I said he didn’t play long enough, cause that issue sorts itself out. Sure it is an issue at first, but it becomes unimportant later.
I also think this game has some severe difficulty issues. Normal is a bit too hard, and casual has issues as well. It is all well and good to be on casual, but about 2/3rds of the way through you hit a difficulty wall.
I do agree with his complaints about the AI teammates, I really wish it was done SR2 style, where you could call up people to help you, instead of randomly having people show up to shoot dudes. I like the idea that the “Guerillas” come out of the woodwork, but it gets really annoying in the game sometimes.
Wii Sports Resort, and we all know how much Yahtzee loves waggle…
Cobra
3000
Can’t agree more with his opinion on motion control.