Jarmo
3461
Croshaw will become a published novelist in August when Mogworld comes out. Chris Sims from Comics Alliance discusses the novel with Croshaw in an interview.
Man, is he going to be disappointed if the Hammerhead ever releases. Good thing he reviewed it before that happened.
But… but… but… I want to be a resource surveyor. I have very fond memories of picking up colored blobs while dodging moving walls of flame from Star Control 2.
Charles
3465
Does the video just crap out at 4:13 for anyone else? Dammit.
Did he say writing is an integral part or the integral part? Because the former is merely misguided while the latter… hoo boy.
Also I totally already suggested that the Mako be replaced with a jetpack.
I gagged a big when he harped on BioWare’s writing being good. It’s not good. It’s not JRPG gouge-your-eyeballs-out-bad, but it’s not good. For counterpoint to Yahtzee’s review, I quote this guy:
BioWare’s writing is bland and boring, which would be OK if there weren’t so fracking much of it.
Rimbo
3469
And in both Starflight games!
Yay! But in the SF games, you went down on the planet, and in ME2 it doesn’t sound like you get to do that, right?
Drastic
3471
In Protostar, which was sort of the unofficial Starflight 3, you went down to planets in a sort of basic hovercraft/aircraft thingie. Thrust and turning and a mild altitude range, you weren’t banking about and whatnot; you’d hoover up minerals and lifeforms and engage in basic combat in it. Someone, whether Mass Effect 3 or otherwise, should steal that using the ability to generate much more impressive landscapes to zoom around over.
Heh, totally loved Protostar, not as much as SF 1 and 2, but still loved it. Sounds like ME2 is missing some key ingredients here…
In Dragon Age, yes. In Mass Effect 2, no.
His comments in the ME2 review are odd if only for the fact that BioWare writing is not always good. The Mass Effect series’ writing is the first BioWare writing in years I would call legitimately good. There’s a lot more going on in the ME games writing-wise than in the vast majority of other games, and if they can pay it all off in ME3 it will stand as one of the (possibly the first?) great writing accomplishments in the medium.
Istari6
3475
Hello? Planescape: Torment?
Some have argued there was too much writing and not enough game (I don’t agree), but the quality of the writing was superb.
Chris
Quitch
3476
Sorry, but I just finished watching the trailer for Final Fantasy XIII. By comparison, Mass Effect 2 is Shakespeare.
I’d have to play it again to review. Regardless, if ME3 pays off, I don’t think it can be denied its place as an accomplishment in game writing. Whether or not one likes it is another matter, but tying together a three-game saga with so many variables and still making it flow as well as it does (so far) is an ambitious task and I’m impressed with how well BioWare has pulled it off to this point.
Pogo
3478
This would be ok if the map and waypoint feature weren’t so clumsy to use.
Sounds like Yahtzee loved it.
uh…did we watch the same video?