Foxstab
4621
Does Batman buy a car that looks all shiny and great with sweet stats only to discover it’s a piece of crap? Also, he paid the full price, but only got a LICENSE to use the car until someone decide he no longer warrants execution power for it and one-sided revokes it.
At the time it was a great everything. Game design has evolved to the point that in 2011 it probably isn’t a great game as you say. I haven’t played it in about half a decade, so I don’t actually know for sure, but I eagerly await the crushing disappointment of reality that will undoubtedly come included free with Silent Hill HD Collection.
Yes, they’re called Ferraris.
While Ferrari does have a car with that sort of arrangement, I think you’d be out of your mind to call it a piece of crap. :P
Much like you’d have to be out of your mind to call many of things Foxstab calls a piece of crap a piece of crap.
Foxstab
4625
Foxstab> Outpost II = barf-storm.
MattKeil> You’re an idiot, it’s a great game.
Outpost 2 was a pretty good game, actually.
Why the hate for Outpost 2? I thought it was pretty good as well.
I think my previous post has the answer to your question.
Well, that makes sense. I’m guessing he’s the alexlitel of games.
Zylon
4630
I also played it over half a decade ago, and my enduring memory is a dull sense of rage at how the game approached its storytelling. I went into SH2 with the reasonable expectation that the introductory “What’s going on/what am I doing here” mystery would be gradually revealed piecemeal over the course of the game. That’s the implicit contract these sort of games make with the player-- “You endure the tedious game mechanics, we reward you with regular doses of plot.” But SH2 ignores this contract, instead doling out encounters with characters who have zero connection with the player’s personal plot. The reward for beating every irrelevant boss, solving every arbitrary, nonsensical puzzle, is NOTHING, except the opportunity to drudge onward toward the next boss and puzzle. You learn practically nothing about your own character over the course of the game, and then at the very end it just info-dumps the entire damn plot on you via a minutes-long scrolling text barrage with awful voiceover.
Also fuck Dumpster Head.
It definitely was. I still have my copy on disk.
On another note, this week’s review is Battlefield 3. Makes me glad I don’t play these types of games, honestly.
bow Zylon bow
Except Silent Hill 2 is not what I’d call pretty - the indoor locations are pretty - but then it’s just one room/corridor copy-pasted forever. The outdoor locations are plain ugly. The gameplay is atrocious. It’s also not in the least bit scary because nothing poses a threat to you.
My absolute favourite part of the game was finding a key (I think the hotel key). The game either outright didn’t tell you the door it was the key for, or I was so disinterested that I missed the clue, but I instantly knew exactly where to go and went there, blind, immediately and by the shortest route possible. All I had to do was note that the game was terrible, and that a terrible game would put a random door to a random key on the furthest point away on the map possible. Sure enough, my hunch paid off. I should have stopped playing then.
Some of the monsters are awesome though.
Worse than Silent Hill 1 is pretty much every significant way.
Zylon
4633
This week, Battlefield 3 walks dramatically toward the camera.
I knew you didn’t read my posts. :P
Well, I do play them, and I’m glad I skipped that one. Sounds like a horrible game. (Well, except for the multiplayer, obviously).
Isn’t the multiplayer the main reason folks play these games?
Erik_J
4637
I know I have no intention of touching the single player.
Zylon
4638
Sorry, you got caught in T-Rex’s glare.
WarrenM
4639
They aren’t selling 25+ million copies to multiplayer only fans.
Well then, color me confused. I’ve heard that the single player in many of these games is crap, is that incorrect?