I consider them dungeons, pretty sure the game calls them that too, but they’re basically blue icons on the map.
Especially with this new sea DLC, you can get some pretty awesome stuff, truly incredible but it can be really dangerous, lethal type stuff. In theory it should be relative to the biome and the current level in that biome, but there is nothing in the game that forces you do to go into these. I do it for two reasons:
- i want toe booty. It can be great booty and the main source for items I can’t make myself. 2) experience. You’ve probably kind of noticed this but sometimes you get great options for your kids growing up and some not so great. Some of that is change and ability level but the key here is… their experience. If you can get as much experience as possible before the kid’s grow-up countdown, you tend to get more options. Getting higher abilities often unlocks the other classes as an option.
Yeah if I find leather, or gems or bones or something first, I get that and start making the best stuff i can after i get crafting and gathering tools. So if I find like snake leather, I am usually a little armor heavy early on and I think it’s books / scrolls. If i hit elven wood or dryad, bows… try and gear my group to what i got the earliest.
Mot the icons in the game let you hover. I will launch the game at lunch because you should be able to see all that works there in the recipes… I thought.