There are too many Warhammer games

And I could happily live out the rest of my days never seeing another warhammer game.

I’ll see myself out of this thread now that I realize it’s not what it was billed as at the top. ;)

Its all good! I think fellow gamers should pass on stuff they are sick of!

I just think its weird and counter productive for a gaming enthusiast site like Kotaku to be calling for less games or signaling in advance they dont like certain IP before seeing what the games are :)

One of my biggest disappointments.

I respect Games Workshop’s position on licencing their IP for video games. I think they realised they are not a video game company and they are not trying to pick winners, but will allow pretty any dev to make a game. They’re confident enough in their IP that the publicity of seeing the Warhammer name over and over outweighs any individual dud game.

From the dev perspective that gives a lot of small teams the chance to make a game with a multi-million IP that they would never get a chance to otherwise. That assists hugely with discoverability.

If the price of Total Warhammer is an infinite number of shovelware titles -it was worth it.

Ah, that explains why this game looks/plays so well. You may be tired of the setting but this game looks very good.

Games workshop is going mainstream, you will be hearing a lot more from them…

I don’t mind them shotgunning their title, its given us some serious kick ass games. I think don’t think its fair to give it a bad rep just cause they want their title more visible.

More games is generally a good thing, because that increases the odds of good games. But tarnishing a brand is not a good thing, since it creates the perception – from which I’m currently looking – that your brand is a net negative.

So, basically, if it’s a Warhammer game, I am automatically less interested. Which is a relatively recent development! I used to find Warhammer stuff pretty intriguing, and even as recently as Gladius, I thought some of the lore was really cool. But now I’d just as soon have generic sci-fi or fantasy over Warhammer blather. Games Workshop has only themselves to blame for losing the Tom Chick market and I’m sure they’re weeping all the way to the bank!

-Tom

I’m an old 40K tabletop player, so on the one hand I’m thrilled to see the license flourishing and there are certainly some fantastic games using that license (Dawn of War and Gladius are top of their respective genres for me). But yeah, even I think there’s too damn many Warhammer games and, as a direct result of that glut, too many bad ones. I’ll differ from Tom here, though, and say that even as jaded as I’ve become I’ll still take an extra hard look at anything flying the 40K flag, particularly. Fantasy is less interesting to me personally but there’s some good stuff among the dreck there too, of course.

I like the Warhammer IP, because of its tabletop origins the games are ideally suited to setups where alot of diverse faction armies are getting mashed together for war. For instance, I highly doubt a Lord of the Rings: Total War or Game of Thrones: Total War could have been nearly as fun as Warhammer Total War.

Got to agree with Tom though that the lack of curation is hurting the brand. I haven’t actually heard of this Gladius title till now because I usually discount any Warhammer game that isn’t from a developer I already know.

Gotta check the front page now and again.

I still think of that GameCube gladiatorial rpg when I see Gladius.

Damn. LucasArts.

Ditto. I thought that was what he was referring to but I didn’t know its connection with WH40K so I was stuck in the WTFverse for a minute there.

I played the first mission and I think uninstalled a few minutes into the 2nd.

I thought the idea that was cool in DoW 3 was its focus on 2v2 and 3v3 multiplayer. I played a couple matches with a friend against randoms and really liked the idea of an RTS designed from the ground up to be played that way. Unfortunately the game was also incredibly fast-paced, hectic, and incomprehensible. If it was trying to take ideas from MOBAs, pacing and comprehensibility weren’t the ones it took.

Yeah, I think the pacing was more something they borrowed from Starcraft II, or so I feel. Since Starcraft II at the pro levels can be pretty hectic when you examine the demands of micro and macro-management placed upon competitors. Especially for the later more powerful Elite units in Dawn of War III, regular squads of soldiers became very liable to be wiped out in the blink of the eye if you did not baby sit them as well. The later just further exacerbating the former, in terms of micromanagement demands.

So, where does Inquisitor stand? I tried playing it last year when it was a GwG title but it didn’t grab me.

I’ve been on an ARPG kick lately though after finishing Victor Vran and Van Helsing 1, and also playing Diablo 3 again (and again, and again).

Started playing Grim Dawn finally. After a couple of hours, need to restart on a harder difficulty, it’s just not keeping my attention being so easy (same issue I had with Titan Quest, initially).

I liked Path of Exile, but the systems seem daunting, so after a couple of hours, I gave it up - seems like you really need to invest a lot of time and effort in it to get the most out of it.

Also currently playing Torchlight 2 on the Switch - this game is a lot more fun than I thought it would be. Loving the fast pace and crazy bosses. Only played the first one briefly when it came out. Really wish it had a rotatable camera, though.

So should I give Warhammer Diablo another shot? Or not worth it?

I found it thoroughly mediocre. Not terrible, but I can’t name a single thing about it that rose above average. Build customization was a boring affair, the controls/combat were serviceable. I didn’t find any of the loot exciting.

I may be biased, but it’s my favorite ARPG. The quick, focused, mission-based gameplay really works better for me than just wandering around a massive map. It’s also wonderfully violent.

Always remarkable how different games click so differently with other people. That’s great that it worked so well for you that it rose to the top!