I still think of that GameCube gladiatorial rpg when I see Gladius.
Ditto. I thought that was what he was referring to but I didn’t know its connection with WH40K so I was stuck in the WTFverse for a minute there.
I played the first mission and I think uninstalled a few minutes into the 2nd.
I thought the idea that was cool in DoW 3 was its focus on 2v2 and 3v3 multiplayer. I played a couple matches with a friend against randoms and really liked the idea of an RTS designed from the ground up to be played that way. Unfortunately the game was also incredibly fast-paced, hectic, and incomprehensible. If it was trying to take ideas from MOBAs, pacing and comprehensibility weren’t the ones it took.
Yeah, I think the pacing was more something they borrowed from Starcraft II, or so I feel. Since Starcraft II at the pro levels can be pretty hectic when you examine the demands of micro and macro-management placed upon competitors. Especially for the later more powerful Elite units in Dawn of War III, regular squads of soldiers became very liable to be wiped out in the blink of the eye if you did not baby sit them as well. The later just further exacerbating the former, in terms of micromanagement demands.
So, where does Inquisitor stand? I tried playing it last year when it was a GwG title but it didn’t grab me.
I’ve been on an ARPG kick lately though after finishing Victor Vran and Van Helsing 1, and also playing Diablo 3 again (and again, and again).
Started playing Grim Dawn finally. After a couple of hours, need to restart on a harder difficulty, it’s just not keeping my attention being so easy (same issue I had with Titan Quest, initially).
I liked Path of Exile, but the systems seem daunting, so after a couple of hours, I gave it up - seems like you really need to invest a lot of time and effort in it to get the most out of it.
Also currently playing Torchlight 2 on the Switch - this game is a lot more fun than I thought it would be. Loving the fast pace and crazy bosses. Only played the first one briefly when it came out. Really wish it had a rotatable camera, though.
So should I give Warhammer Diablo another shot? Or not worth it?
I found it thoroughly mediocre. Not terrible, but I can’t name a single thing about it that rose above average. Build customization was a boring affair, the controls/combat were serviceable. I didn’t find any of the loot exciting.
I may be biased, but it’s my favorite ARPG. The quick, focused, mission-based gameplay really works better for me than just wandering around a massive map. It’s also wonderfully violent.
Always remarkable how different games click so differently with other people. That’s great that it worked so well for you that it rose to the top!