There are too many Warhammer games

I still think of that GameCube gladiatorial rpg when I see Gladius.

Damn. LucasArts.

Ditto. I thought that was what he was referring to but I didn’t know its connection with WH40K so I was stuck in the WTFverse for a minute there.

I played the first mission and I think uninstalled a few minutes into the 2nd.

I thought the idea that was cool in DoW 3 was its focus on 2v2 and 3v3 multiplayer. I played a couple matches with a friend against randoms and really liked the idea of an RTS designed from the ground up to be played that way. Unfortunately the game was also incredibly fast-paced, hectic, and incomprehensible. If it was trying to take ideas from MOBAs, pacing and comprehensibility weren’t the ones it took.

Yeah, I think the pacing was more something they borrowed from Starcraft II, or so I feel. Since Starcraft II at the pro levels can be pretty hectic when you examine the demands of micro and macro-management placed upon competitors. Especially for the later more powerful Elite units in Dawn of War III, regular squads of soldiers became very liable to be wiped out in the blink of the eye if you did not baby sit them as well. The later just further exacerbating the former, in terms of micromanagement demands.

So, where does Inquisitor stand? I tried playing it last year when it was a GwG title but it didn’t grab me.

I’ve been on an ARPG kick lately though after finishing Victor Vran and Van Helsing 1, and also playing Diablo 3 again (and again, and again).

Started playing Grim Dawn finally. After a couple of hours, need to restart on a harder difficulty, it’s just not keeping my attention being so easy (same issue I had with Titan Quest, initially).

I liked Path of Exile, but the systems seem daunting, so after a couple of hours, I gave it up - seems like you really need to invest a lot of time and effort in it to get the most out of it.

Also currently playing Torchlight 2 on the Switch - this game is a lot more fun than I thought it would be. Loving the fast pace and crazy bosses. Only played the first one briefly when it came out. Really wish it had a rotatable camera, though.

So should I give Warhammer Diablo another shot? Or not worth it?

I found it thoroughly mediocre. Not terrible, but I can’t name a single thing about it that rose above average. Build customization was a boring affair, the controls/combat were serviceable. I didn’t find any of the loot exciting.

I may be biased, but it’s my favorite ARPG. The quick, focused, mission-based gameplay really works better for me than just wandering around a massive map. It’s also wonderfully violent.

Always remarkable how different games click so differently with other people. That’s great that it worked so well for you that it rose to the top!

What the heck is this? I remember a WH40K game called Kill Team that I played on the 360, is this an update of that or an unfortunately identically named game?

Different game, same name.

This one isn’t even a video game as far as I can tell. It’s a resurrection of the old tabletop Kill Team skirmish game, similar to the rebirth of other past “specialist games” GW have made like Space Hulk, Mordheim and Necromunda. Which a 40k video game just happened to end up sharing a name with for whatever reason.

Oh, right, not a video game I guess.

I want it to be a video game, I even searched for it on Steam. :)

The kill team boardgame is a relatively recent thing. Came out a few years ago and has sold really really well (you can see why, it’s a great entry point).

Main criticism (from me anyway) was that the engagement rules were just the same rules as the big tabletop games, which just means shed loads of dice and not much else.

Hints on the webpage are towards this new version of the rules having alternating actions and updated core rules, hopefully learning from Warhammer Underworlds!

From the sounds of things, the new Chaos Gate is going to be similar Xcom style small squads, a I’d be surprised to see a direct video game adaptation of this.

Warhammer: The Old World models revealed this weekend. AFAIK these are the first models shown for the revived Warhammer Fantasy line.

Discussion, some more closeup photos, and a fluffy video at official website

The models really came a long way from back in the day when I painted them. Really beautiful!

Very nice, but it seems a bit silly to put on those fancy sollerets and not even bother with finger plates.

TK are back!