Yeah, me too, but once you figure that fight out it isn’t really more difficult on the highest difficulties compared to the others, since it’s a bit cheesy.
I know the spot in Act 2, mission 4 that @kerzain is talking about - the ice lake while the door is opening. That was definitely a tough spot solo, while I suspect it’d be pretty easy with 2 players - the environmental stuff is cool in that mission, but the checkpoint is so long that it’s easy to survive for 7 minutes of fighting and then die vs the shielded guys and explosive grunts at the end. I probably was stuck there for a couple of hours on Experienced difficulty.
I’m trudging through the campaign on Experienced and enjoying it. In some ways this series peaked in Gears 2/3 in terms of terrain being affected by weapons, and just the right amount of weapons/enemies to allow you to get skilled with all the weapons and know their utility (although there were dumb weapons and the game was too Lancer-dependent/sufficient).
In Gears 4 and especially 5, Coalition has done a really good job of adding new weapons (and now skills for Jack) that seem to fit and offer interesting new possibilities. The Jack skills are very important and powerful, and it’s a bit annoying when they’re less useful (such as in the Beserker fight).
Gears 5 has a couple of more open acts, but I’m not sure that actually worked out well - there is literally nothing to do in those large areas, and you are never attacked/never encounter weather or other threats - there are just a few additional sidequest areas that are literally “flagged” so you know they’re there if you haven’t otherwise been tipped about them. Those side missions seem essential on harder difficulties, since you need to get components and the “ultimate” upgrades for Jack’s abilities, so there’s just a lot of busy work traveling to them. I liked the sidequest areas and more open outdoor areas in general.
The game is definitely unforgiving at times, however, and while I largely breezed through Gears 3 and 4 on Hardcore difficulty (except for the terrible Gears 3 final boss), there are some significantly higher scaled difficulty spikes in Gears 5.
Also, as much as this game has gotten some lauding for its “more serious” storyline – the writing isn’t better than in Gears 4, and Coalition’s writing is only marginally better than Epic’s in 1-3. These games have inane stories - don’t expect anything close to Naughty Dog quality in a shooter. But I enjoy the core gameplay.
Still would love to play some coop campaign on xbox.