I’m gonna be honest, I didn’t either before. This is still the first, and only, miniatures game I’ve played.
Reasons of cost, quality, painting, rules complexity, lack of play group, etc kept me out of that end of the hobby.
X-wing came pre painted, lower cost than other minis, removed complexity from massive tomes to cards on the table, and reached critical mass so that any FLGS probably had a regular group.
Plus the bones of the game, the maneuver, dial, action, and pilot skill systems were solid. There was an interesting complexity there, one that could take hours theory crafting lists, but once it hit the table was actually a fairly limited scope.
Tactics and maneuvers mattered a lot, and so the basic level of pushing plastic space ships around was just pure strategic bliss.
I would have gotten a few just for the minis, but it turns out there was a really fun game behind it.
And, yeah, pushing around the nimble Interceptors and having Poe be a force of nature, was just so pleasing to my fan mind.
Full game, plus a decent overview of many of the changes