Yeah,the one thing I would say about that is that if you agree, you really gotta give it a shot. Which can be more drudgery than you think. Which is why I deleted the email. I can’t commit to something like that, and doing it without a commitment is unfair to the team.
That said, I’ll bet they take beta testers with the assumption that 60% of them won’t pan out. I’ll bet they get 95% of their useful feedback from 1% of their playtesters.
That’s a valid point, I don’t really know what kind of time commitment they’ll be looking for. I like the idea of being involved and putting my two cents right out there for the developers to likely ignore, but I would have to work around a whole lot of other stuff in life. Which is probably why I didn’t immediately respond when I got the email.
If anyone else is waiting for their Ogre miniatures, kind of a funny update email today - they loaded the container in China, but then the ship left without it. But they say it will ship out this week, and delivery times hopefully aren’t affected (arrive in October, shipping to customers first of November).
I feel like stretch goals should have some impact for the backers of that campaign, but it was 2012 and these things hadn’t really been established yet.