True, but builds were fairly limited in Marvel Heroes. Meaning what actually worked tended to be a narrow set of options. Still, that does fit the parameters.
Ehh. Absolutely nothing about the actual game play in that trailer. What exactly will be special about this game to differentiate it from all the other ARGPs out there?
Perfect World bought Runic all the way back in 2010 (majority stake, anyway). Makes sense that the new company built from the ashes is being published by the same people. Hopefully they keep their nose out like they did with Runic, but Perfect World + online game does make me nervous.
Do! It’s great fun, especially co-op. Doesn’t take too long to beat either. My wife and I played it for approximately 20 hours, start to finish – much better than our 63-hour romp in Titan Quest! (Though both were enjoyable to play anyway.)
The visuals didn’t turn me off, but of course what will make or break the game are the mechanics, character development, etc. None of which is known at this point (I did go to their website but it just has a video and no real description of the game).
It’s not out until 2019 (at least) so I expect we’ll find out all that stuff before the game launches.