Amassed over 20 hours in the Remaster now and can report that I have not had any major technical issues so far. Performance has been good and haven’t had any issues starting the game or crashing to desktop, that some people have reported. Largest issue I have had so far was an achievement not triggering for me, so guess I’m completing another Alexander campaign some time in the future.
The AI Seleucids have survived and prospered in two out of two grand campaigns for me now. So, I guess the first time during my Julii campaign wasn’t a complete fluke. They managed to repeat the feat during my Scipii campaign as well. Playing with all the Remaster options toggled on, so the unit rebalancing, AI improvements, and autoresolve improvements might be helping them out a bunch.
Finished up an Alexander campaign recently, wiping everyone from the face of the map. Actually the first time I have ever completed the campaign for the Alexander expansion. Mainly touched the historical battles and some custom battles\online back in the day since the turn/time limit seemed daunting back then (really isn’t that bad). Some fun units to play around with as Macedon, the versatility of the Hypaspists a god-send at times. Ended up with some diverse army compositions by the end due to supply lines, recruited a bunch of local mercenaries along the way to bolster my numbers as casualties dwindled the ranks of my Macedonians and Greek units.
Was certainly an interesting challenge towards the beginning and at the end due to the disparity in numbers, with the middle portion of the Persian Empire mostly a weak underbelly ripe for speedy conquering. Almost thought I was facing the zerg there for a moment with how many Dahae stacks came flooding out of fog of war once I reached the Persian heartland and Bactria. Fortunately, money and manpower were abundant by then so I wasn’t short of armies to counter the threat.
The amount of experience some of my starting armies amassed was crazy, Alexander and his companions were like demi-gods by the end with all those chevrons. Sadly, Parmenion did not quite live long enough to see the full extent of Alexander’s conquests, dying of natural causes (old age) near the end.
Extreme unit scale definitely not optimal for city sieges but it was a trade-off worth doing to have the massive field battles that I had. There were some satisfyingly large blocks of phalangites going on.