Total War: Warhammer 2

Dang it. Seems like every time there’s a new DLC something major breaks so unless you want to play an extremely unbalanced map you have to wait even longer to play the DLC you just bought.

Urgh, will make sure not to update then. Just had a brilliant series of battles as Ikit, triple invasion by Tilea, Carcassonne and Bordeleaux. 6 battles later my bruised and bloody rats had killed Alberic and the Lady and driven all of them back. Watching knights get tarpitted then melted by ratling gunners never gets old.

Sort of worth pointing out that the whole ports thing isn’t a bug. It was a conscious decision on the part of the designers. But they have said they have heard the people and will be reverting or mostly reverting the nerf.

The game is perfectly playable right now, ports just aren’t particularly worth upgrading because I think it takes like 80 turns to make their money back. You’ll have less money overall. So will the AI.

I suppose that will mess up pre-existing saves (the income change meeper noticed!), but I never go into a major strategy game patch expecting my old saves to work as a kind of rule of thumb.

In my case, I hadn’t been following Warhammer 2 news and didn’t realize there was a major patch coming up. I just wanted to continue my campaign. :)

I don’t play very much, so it’s not a huge deal to me. The income difference is about a large army’s worth though, so it’s pretty significant.

Oh yea I understand I wouldn’t be thrilled to load up my game and realize I needed to disband an army because of some large scale economy change.

I guess there is a beta opt in coming monday that will address ports and whatever launch bugs they can quickly squash.

There’s some absolute silliness with the ports too. Like the big special ports were also nerfed down to 600, while still costing ~13000 base price.

Also, the nerf flat out makes port provinces worse than a normal province where you can put a better payoff building (or another prefered building, e.g. recruitment) in is also bad design. You already lost flexibility in having the fixed slot.

I’m gonna press insert and play Gotrek in FPS mode.

For people bothered by the port changes, there is a mod that revert them all in the workshop.

Does this port-bug affect non-expansion owning players?

Yes it’s in the free update.

Nice! But I get the impression if you revert to default it might be imbalanced, which is why CA was goign for the more measured approach?

That’s probably not wrong, but beyond my meager strategery abilities (and I think CA is working on something to tone it down/adjust/whatever). But if the mod helps people avoid rage quitting in the meantime…

I wonder if this patch will make my Mortal Empires games playable. I just cant get past the early stages where i play for 30-90 seconds and then spend up to 5 minutes waiting for the AI to finish its End Turn calcs. I guess its my PC cpu/mb holding me back.

What are your core systems specs?

So, best selling DLC on Steam Of All Time?

Man I love him so much. He is so awesome in Black Adder :)

i7 920 @ 2.67ghz on a gigabyte ex58-ud5
12gb ram
SSD
970 GTX 4gb card

Do you have the animation stuff turned down on the campaign map (is that an option)?

Yeah turned off everything i thought i could. Will check again with a new game. I even have tomb kings and wood elves dlc unplayed. In the meantime Im about a third of the way through Ghoulslayer, the new Gotrek book. so all is well in the world of PWK Warhammer

unplayed, do you mean unchecked? I actually think that might makes things worse, because the more small races there are hanging on, the longer the turn time. Someone did some benchmarks with RTW2 with fewer minors vs. normal, and the few minors was much faster.