It seems the most interesting part of Warhammer 2 is the Multiplayer scene.
Why do you say that?
The most interesting part of Warhammer 2 for me is the single player scene because it is all I’ve played and all I’ll bother playing. I don’t care much for keeping up with the current metas in competitive multiplayer and I don’t care for co-op campaign. The single player campaigns (Vortex and ME) do have their own drawbacks. Yep, turn times suck and the end game can be a slog, especially when victory has been assured and it becomes a slow and ponderous snowball to the end. With that latter point, obviously that’s a common feature on more than enough strategy games. However, I did enjoy the frustration of the pushback with Vortex campaign - I was in a position where my army almost bankrupted me thanks to losing my capital towards the end of the game thanks to the stacks that absolutely devastated the Eastern end of Ulthuan when playing as Tyrion of the High Elves. Thus began the reclamation that eventually saw me fighting the final battle. Tomb Kings campaign is challenging enough, even with the easiest Lord, Settra. It has a different set of rules to play by compared to the High Elves, Dark Elves, Lizards and Rats. I’ve yet to try Vampire Coast or the Hunter DLC, but both are up on my radar to play sooner or later. I guess what I’m saying is that Vortex is a solid SP experience even though Mortal Empires gets a lot of air time here on the forums.
Mortal Empires is good, but it requires a sort of tenacity to see through to the end. I still remember my last go as the Dwarves and the challenges of managing ongoing Orcish raids and the sense of dismay as I pushed them back to extinction and then realised the Vampire Counts to the North were looking like a larger threat to deal with. After a binge of a couple of weeks, I had to stop, and by then a new patch was looming, so I decided to wait until after, and I’ll probably start again.
I can’t speak for @legowarrior but for me Warhammer 2 is more fun to play as a co-op game with a buddy. It’s longer, but it’s more interesting while playing it. I do enjoy the solo campaign experience as well, of course, but for me it’s better to play co-op.
I just like watching the matches online. Just to solid armies facing against each other, having steam tanks fight daemons, chariots against cannons, dinosaurs versus elves.
RTS without base building is the Pinnacle of gaming. It’s why Ground Control and Myth kicked so much ass back in the day.
There isn’t. It’s more a matter of:
Recruit new lord.
Enter trade units by clicking on them with main army (or vice versa).
Trade them basically everything in your army.
Start hiring a new army with your original lord.
Send new lord off with your old army to destroy things.
Horde commanders can be swapped. It’s my preferred method of doing things with Chaos.
You have to go into the skill details for the current lord, the same screen you go play with when a lord levels up. In there, hidden to the bottom right, will be a little boot button. Click that to boot them out of the horde and turn over control to another lord. The fired lord will do the standard spend-5-turns-sulking before they can be recruited again of course.
The advantage to doing things this way with a horde faction is that the old experienced lord should already have the blue line skills to boost horde growth. So giving a fresh horde to an experienced lord will shorten the amount of time that it’s useless and building-less while waiting for the population to grow.
Well it’s very much not obvious, you could expect this boot to delete the whole horde.
And just giving all your troops to a new horde means you start paying abyssmal wages to all those guys. In some cases single unit switches from requiring precisely 0 upkeep to ~400.
Agreed, it’s a UI fail that it’s such a difficult option to find. UIs are like jokes, if you have to explain them then they aren’t good.
I also agree on the new horde tax, it’s definitely a pain with horde faction. That’s why giving the new horde to an experienced leader who will grow it fast is pretty important. The sooner those -upkeep buildings can be built the better. Though honestly late game horde factions should expect to have hugely negative budget every turn and be making it up with cash with sacking/razing/fighting.
A reminder. You have to go through their Total War Access thing because they hate you.
Yea that total war access thing is totally pointless and stupid.
You guys don’t like ENGAGEMENT?
I’m fine with engagement. After the archers have softened up the opposing line first.
I suppose if CA wants engagement on those terms for free DLC I could see it. But I’d need to figure out where to hire a company of archers first so it might get spendy.
At least I should be able to resume my game now.
I didn’t have access to Gotrek and Felix when I started a game after the patch that introduced them, but I still had the event trigger that made them available and I foolishly walked a unit onto the event thinking that the event was QA’d. All was well until the next timed event with them fired and my game promptly crashed. The answer from CA was to wait until G&F became available for everyone.
And of course the redeeming is broken for me yah engagement
If I had just finished playing Warhammer Total War (almost all factions, but Von Carstein was the best) and I admit that the game got a little bored. So if I buy Warhammer Total War 2 right away, will I still be bored? Is it more of the same (I like this game)?
That depends entirely on what you are growing tired of doing? Playing out the real-time battles? Because the battles are the same but with different units (generally). Moving the armies and agents around on the campaign map? Because that’s also the same. Building up your cities to upgrade infrastructure and research new bonuses and tech? Same once again. But the sequel has a better campaign, and the Mortal Empires campaign is very cool and… sprawling. But again, it depends on what you are getting bored by.
Hard to say, but personally I LOVE the Vortex campaigns.
I played almost all the factions in WH1 (except Wood Elves) and then went straight in to the vortex campaign when WH2 released. I thought it was a breath of fresh air.
Also I agree that Von Carstein is great. But it think I had more fun playing Lizardmen, Skaven and Tomb Kings. But it’s been a while, maybe it time I played Von Carstein Mortal Empires…
I tried to access that total war access thing to get those heroes and then said “what am I doing” – I don’t need to register for anything else.
Also recall the vortex campaign is many things to many factions --many factions have other goals (and turn times are SO much better)
You convinced me :-) Although it takes a lot of time, but coming up with my own effective tactics gave me so much satisfaction. I’ll make myself such a gift for the weekend.