Total War: Warhammer 2


Sure it wasn’t some item that gave Net of Amontok? It’s also possible I’m forgetting a spell or something, but the only one I can think of they have is the one that stops fliers from, I believe, Ruin.


They’re actually super interesting with lots of unique mechanics and cool looking units. I’m pretty psyched for them. They’re also, surprisingly, one of the world’s few “neutral” ish factions, where you’d expect them to be just Yet Another Bad Guy.


Skavenblight confirmed in a stream they had at Twitchcon.

Currently a neutral faction, but still it’s finally on the fucking map.

Edit: Hellpit also in. Both single settlement provinces, but they exist.


Hey, if you guys miss AI taking over some of your troops, I found someone modded it in. So it’s still in the engine, just not the UI.

There’s two:

Spectator Mode:

and the one I am using is AI General II

this one all you do is highlight whatever you want controlled and press Shift F9


Once Mortal Empires comes out, is there a reason to play WH1 (or WH2 for that matter) as a ‘standalone’ thing, or is ME basically all-encompassing? From the perspective of someone who hasn’t defeated all the campaigns, I suppose.


The Old World campaign has a Chaos invasion late game, you won’t get that. And all the awesome story stuff and rituals from the Eye of the Vortex campaign will not be in Mortal Empires.

The Old World campaign was a bit forgettable to be honest. But I really like The Eye of the Vortex, I would highly recommend playing it at least once. And I wouldn’t be surprised if a significant number of players end up preferring it to the open ended Mortal Empires campaign.


Actually, I think they said ME will also have a Chaos Invasion thing, it will just be different in how it spawns. Probably so that the Empire and Kislev don’t get wtfmurdered while everyone else forgets it’s even a thing.

I saw on the TW stream a game with like… 6+ Chaos armies out near the northern Southlands, presumably that was part of it.

As near as I can tell there isn’t a real reason to play the Old World other than not wanting to deal with the scope of a ME game.

Edit: Looked up the interview thing and Queek is " in contention for Karak Eight Peaks along with Skarsnik and Belegar." So he definitely will have some sort of bonus for K8P (and probably some negative until he takes it as well).


So what’s the thinking on this? Skavenblight’s location seems like a much more interesting location than where they’ve placed the African Skaven faction. Does it seem likely that they’ll add another Skaven Lord or two as DLC and place at least one of them out in Skavenblight?


Skavenblight will probably be Thanquol, he is basically the leader of the faction and it’s their capital. He’s almost guaranteed to get added at some point. He’s not some uber god like Nagash or anything, he’s at best the Karl Franz of the faction and needs to be there as their actual leader. I’d bet he’s even the FLC Skaven Lord which is set to come after ME does.

Queek is out in the boonies so he can try to take Karak Eight Peaks, since that’s kind of his claim to fame. It makes a 3-way battle of sorts between him, Skarsnik and Belegar like in the lore, though they haven’t said if he gets anything special from taking it (maybe not since it will probably be easier for him?).


That actually might be enough of a reason. A full map looks daunting.


I been out the PC game for a while and just ordered a new one.

Was looking at diving into this series to test out the new rig… I looked at first one and realized there’s no cost advantage to buying first game instead.

Any reason to get first over second?


The main reason, IMO, would be if you prefer the factions in Warhammer I. It might also be cheaper?


If you are starting from scratch, I would definitely say get Warhammer 2. It’s new player experience is fantastic, and the Eye of the Vortex campaign is some of the best work CA have ever done.

I’d think of Warhammer 1 as DLC you can pick up later, maybe when it’s on sale, to add more stuff for you to play in 2.


The massive super campaign is not going to be as good game wise, but it will be everything and sometimes that’s worth it in itself.


Ssd and new gfx card plus decent cpu mean this is running wonderfully.

I’m enjoying it. I don’t think I’ve enjoyed a TW this much since Rome, certainly not at release.

I intended to stop at midnight yesterday, went to bed 0300.


I agree with @KevinC. Look over the factions in WH1 vs. WH2. Mechanically WH2 is an improved game, but WH1 is still a great game, and you can’t play the WH1 factions in WH2 even in the combined campaign unless you’ve purchased WH1 first.

If you find factions you’re really excited about in both then go ahead and purchase WH2.


Word on the reddit street is that there will be a big sale on TW:Warhammer 1 and its DLC on the 26th when Mortal Empires releases. I have no idea if this is true but it does sound exceedingly likely to me, and I’d actually be surprised if it isn’t.

So just a heads up to anyone excited about the Mortal Empires campaign. You need to own both game 1 and game 2 to play it. DLC will be exactly as in WH1, ie; it will be available as opponents even if you don’t own it, but you can’t play with the new races/units/regiments of renown unless you actually own the DLC.

Oh, and you only need to have Warhammer 2 installed, Warhammer 1 just needs to be in your Steam library.


That is the leaked day of the Steam Halloween sale, so it’s even more possible.


Video on Mortal Empires starting positions and objectives. Looks like the Chaos Invasion is still on, since ensuring Archaon the Everchosen is off the map shows up on everyone’s objectives.

Objectives generally seem to be

  • Capture some leader-specific provinces. For example Mazdamundi needs to capture all the parts of Lustria that are on the Mortal Empires map. Malekith needs to capture all of Ulthuan.
  • Build a bunch of leader specific high-level buildings.
  • Capture or Military Alliance all other main faction capitals (e.g., Mazdamundi needs to have captured or allied with Altdorf, Karak Eight Peaks, Lothern, Oak of Ages, Skavenblight, etc.).
  • As noted above, ensure that Archaon the Everchosen has been chased out of the mortal realms.

[Edit] There are a few factions with different objectives. Bretonnia factions just need to hit a certain amount of Chivalry and don’t care about anything else. Wood Elves just needs to upgrade their Oak of Ages. Chaos just needs to destroy Empire, Bretonnia and the Dwarves. Skaven are similar to standard billeted list above, but they don’t care about Archaon the Everchosen. In general the Old World faction objectives seem quite similar to their WH1 counterparts except in many cases the addition of needing to be allied with or control main capitals.

I wasn’t taking very careful notes, but IIRC factions that need full control or alliance with all 17 major capitals are: Empire, High Elves, Dark Elves, Dwarves, Greenskins, Lizardmen, Skaven, and Vampire Counts.

Video is by Party Elite who did the outstanding beginner’s guide to Total War Warhammer video series — highly recommended to anyone still learning the game.


I like and appreciate Party Elite but they way he edits his videos drives me crazy. His intonations are a little dry, as well, and he’s really geared towards high level play with his videos, stuff like his beginner’s guide notwithstanding of course. I mean in general the videos he puts out. Like going through every faction starting locations, for instance.

In this video at the 9min mark you can see the first turn being processed.

Takes about 30 seconds, which isn’t bad, but it’s the first turn so almost everything is in the fog of war. I expect to wait 2-3 minutes per turn in the end game. I’m not sure I’ll have that kind of patience. :)