Correct. They did fix the deeply stupid original TW:WH3 campaign with immortal empires. I actually quite like the endgame crisis resolution that gives one a strategic objective to defeat instead of focusing on map pointing. I’d go so far as to suggest that IE in TW:WH3 is the best campaign they’ve made throughout all the Warhammer games. That’s what makes the game so irritating to me, they’ve obviously got almost all the pieces of a truly great game here but it’s being held back by some really un-fun and fiddly race implementations at the strategic layer and excessive siege battle spam.

Everyone keeps talking about siege battles when they effectively removed them from the game outside of capitals.

You only get a minor settlement battle if there is a garrison building and the AI basically never builds the things.

Now garrison battles do still have their own issues (namely endless tower spam and pathing), but they’re also super rare now. So rare you can go through entire campaigns never fighting one outside of your own defenses (since you probably made garrison buildings).

I didn’t find them super rare, they’re about 30% of my settlement battles. Given how many battles take place in settlements, that’s a lot.

EDIT: Come to think of it, I was running a mod for the AI, so that likely would account for the amount of garrisons I was dealing with.

Removing settlement battles from minor settlements sounds like that mod. They implemented it in the actual game too?

They make them happen less often but it’s still way more often then I like. I can’t stand them, the towers and the pathfinding and all that are just fucking atrocious.

That’s probably the case. And if you’re running a mod that makes the AI actually make garrisons, then yeah I can see it being annoying. Of course then you can just run a mod that removes them entirely.

Sieges in general are pretty meh. It’s nice not having a tunnel, but it often means the AI attacks from every angle (even when it shouldn’t), which combined with tiny garrisons and massive maps makes everything feel empty most of the time.

Yeah, I had been running the mod that disabled them entirely but at the time I stopped playing, the last big update last year dropped and the mod wasn’t working anymore. Slogged through the settlement stuff for a week or so and then get distracted by other games, so I think I still have the bad taste in my mouth. :)

Good correction, I was lumping all sorts of settlement battles together under that term.

Perhaps a more appropriate way to say it is that I do not care for any battle in TW:WH3 where “defensive supplies” come into play.

More than fair and I think even the people who loved the siege/settlement battles would agree with you.

Oooooh. Yeah, I wasn’t getting the distinction, it flew right over my head. Sorry for not reading your post more carefully, @ShivaX.

It’s not just the siege battles I have issues with, those are fewer and honestly I just autoresolve those. It’s the settlement fights that I can’t stand. Not walled, just the maps with the fortifications in the middle, towers to build, etc. I really can’t understate how un-fun I find those. I end up autoresolving so many battles because I don’t want to deal with them that I start wondering what the point of continuing my campaign is.

I was assuming “siege” was “settlement” myself really.

For me it’s mostly the building crap. The idea of building an entire structure mid combat is silly.
Silly and anti-fun for the most part.

Definitely. I run into a fair amount of pathfinding annoyances as well. I had one battle where half of my regiment of chariots got stuck leaving the gate while the other half made it out into the field. They remained bugged out the remaining of the (close) battle, it was really frustrating.

Defending bases against superior enemy forces is typically a thing I really enjoy in tactical games but somehow they managed to make me hate it. Achievement unlocked! :)

Exactly this.

When it comes to Warhammer 3 (which I don’t yet own), I just like watching the Tournament matches.

It seems to cut out the less fun parts.

Dawi-Zharr confirmed, surprising no one.

Immortal Empires for everyone.

Hang on, you couldn’t play IE if you didn’t own the previous 2 games?? I thought it was only you couldn’t play as a faction from the previous 2 games??

Wow, locking people out of the best part of the game (that they PAID FOR!) for the last 6 months is kinda crappy.

It was more like beta/early access.

I’m actually surprised they changed it. I guess sales slowed down so they need incentives.

I guess that’s true, but since Amazon gave away Total Warhammer 1 and Total Warhammer 2 (plus one of the DLCs) in the last year or so, I didn’t even notice that fact.

Yeah, that bit my friend who had skipped TW2 but had bought a bunch of DLC for the first one. It was bullshit and I can’t believe they launched like that (okay, it was beta, but still).