I’m now on the mission that unlocks training. One of the 3 star goals is that morale needs to be >= 75%. When I used the info panel to find why people were unhappy, many of them needed to use the toilet. Why didn’t they take a break to use the toilet? They had one close by.
If they are busy with patients, do they refrain from getting drinks, eating and using the toilet? If so then maybe I need more of that type of office so lighten the load? The queues weren’t crazy, patients weren’t getting mad, but the drs. probably had a constant stream.
I like the aesthetic of the game and am having a good time. So far I have been doing OK by just keeping an eye on queue length and building rooms accordingly.