xcom mod with:
- upgraded graphics
- upgraded ui
- xp/vista/7 compatibility
- play (campaign) as alien.
xcom mod with:
Someone install and play this and report back.
Wait, if this was possible why wasn’t it done, like, 15 years ago?
Better late then never, I suppose. Modernizing the UI alone would instantly make Xcom far more accessible to new players.
If I wasn’t at work I’d be installing it right now. It looks like they’ve added everything I could have asked for.
Because the game itself is only a little over 15 years old? Like, if it was possible to make quad core CPUs, why didn’t they do it 15 years ago right?
Looks interesting. I like that they aren’t really trying to reinvent anything, though I do hope that doesn’t mean they will be getting the attention of the rights holders. The multiplayer stuff is interesting, but not my primary interest, but I very much would like to see the single player.
Q: Why making ufo:tts if the original game is still playable (and even still sold)? If its a faithful remake what sense is to play ufo:tts over ufo 1?
A: It is a close remake, not fateful. It however uses fateful graphics and as faithful as we could get menu layouts.
Some of the below features can be applied to ufo 1 via mods, however the most important ones are unique.
And there will be some balancing changes because of multiplayer (blaster launcher nerf)…
This is great news, and I hope it delivers. Playing the very accessible but retro Alien Assault (aka Space Hulk) has greatly increased my interest in finally playing Xcom, but I’ve never been able to get past the first few screens and the noncombat metagame. I guess that kind of stuff requires patience and RTFM, which I lack.
Hey Jape, ever own a Honda Prelude?
What I’ve seen so far is very promising (I’ve played 2 of the betas, including the current version) though there are obviously still some bugs to be fixed and further balancing is needed in a few cases.
I really like the fact that they don’t just re-create the game with better graphics; they’re actually adding a whole lot of content while still keeping enough of the original to have the same advantages.
I tried to start a game playing as aliens, and the base looked interesting, but I just got a message every game-hour that ‘aliens have won’ and nothing ever happened. I started to play as humans but the interface was just different enough from what I was used to that I didn’t feel like spending the time figuring it out. I’ll put more time into it next week.
There is no xcom AI, you have to play it with someone else as xcom.
I guess I missed that.
- Ufo player is not random anymore. In the original game the only profit you got from shooting down alien battleship was the profit you gain yourself. You could shoot down 1000s of them and aliens would not feel it. In ufo:tts Aliens have their own economic system. This gives more satisfaction and more meaning to shooting down alien crafts as it harms their economy.
e) Addition of a new soldier’s stat – perception. Again, im opposed to adding much at this stage, as it can break the fun original game had. But perception simply blended extremly well into the game, allowing soldiers to act better as scouts.
Loaded it up and tried to play but I couldn’t get soldiers to shoot, clicking on the gun and then choosing a firing mode didn’t give me the crosshair cursor, all that worked properly for me was the throwing option.
i had the same bug. was able to shoot after ending my turn.
Strange, never ran into that one before. Are you sure the weapon was loaded? I don’t remember how it was in the original game but in UFO:TTS you have to load the game when choosing your soldier’s weapon layout, at least when you choose it for the first time.
You might want to post your findings and save games over on the official forum so the developers can take care of that bug…
I’m sorry, I’m pretty sure that list of features said MULTIPLAYER. hoo hoo hoo hoo
Started playing a game right now with a friend from high school. When they say multiplayer they mean MULTIPLAYER. This game is going to take us a full year to complete.