Ur-Quan Masters 2 -- The Official Thread for the Official Follow-up to the Official Best Game of All Time

NOW we need a thread!

After last week’s short, cryptic announcement, several of you asked, “Where’s the beef?!” Actually, none of you asked that (sadly, beef-related metaphors have been on the decline), so I will put this in simple, vegan terms: Fred and I have been working on UQM2 full time since Fall of last year. So far it’s just the two of us, with Fred working loooong hours developing a cool new designer-friendly scripting system for gameplay, and me reading old sci-fi, drinking Mai Tais and trying to make something coherent out of almost 30 years of story notes and design sketches.

Our goal is to create a genuine sequel to the game we last worked-on in early 90’s – something that feels like a seamless continuation of your best UQM memories. Selfishly perhaps, we also want to make the game our own way without any bosses, driven only by our own imaginations and that of the UQM community. To that end, we will soon be opening up a forum where the core UQM2 team, volunteers and fans can discuss, debate and collaborate on the new game.

We are making real progress, but we still have a long way to go. We sincerely hope that all of you are up for the journey – it’s going to be a blast!

Yaaaaay! I hope I live to see it finished.

Well good goddamn hell yes


Right on! Really curious how this may turn out. It’s going to be hard to top Star Control 2!



I noticed the other day Fred’s linkedin was updated to list Frungy Games since last year. I was hoping a more substantial announcement was coming.

As a happy camper I can’t wait for dancing

Zot Fot Piq are popular so I’m sure they will be back. I hope my other favourite race, the gas giant inhabiting Slylandro, will get more than a cameo.

It will be nice to finally have a Star Control 3.

Well they can have my money if it’s any good. All of it.

Frungy games adds a couple of team members and solicits feedback to figure out their fickle fan base.