I think for bonemass, the best strategy is to get a stack or two of frost arrows (the only arrows that really hurt him). Then build a tree fort that is high enough where he can’t hit it. Then make a hole in the floor of the fort and then when he walks under it trying to get you, just shoot him with frost arrows. I saw this on a video, and have not tried it myself.
I basically have not tried it because I got bored of the game play loop which is basically this:
- Gather resources at your current tier until you techup to near max tech level for that tier.
- Kill boss, get widget which unlocks tier + 1, go to step 1.
Sure there is exploration and whatnot, but mainly you are doing the same exact thing over and over. The only difference is your gear level. I just got bored of it knowing once I beat bonemass, Ill just start the loop over again with a new resource, and once I do that, I have to look forward to starting the same loop yet again, etc…
This game desperately needs diversity of tactics to allow a lot of player creativity in character builds and on how to solve problems.
I really good magic system or several magic systems could go a long way to solving that problem. Maybe other mechanics like building traps might be another mechanism you could employ.