Victoria 2

From memory, the most direct and easiest way to influence that would be to use a ‘National Focus’ (NF). Target an ‘Encourage Soldiers’ NF on the region with the highest population within Brazil for the best effect and over time it should encourage Pops to promote to the Soldier type. More indirect means of potentially encouraging Pops to promote to the Soldier type through the use of levers such as wages and taxation usually aren’t as effective as just straight up instituting a NF.

As for Spheres of Influence, anyone who isn’t a Great Power can become Sphere’d by a Great Power so the only true escape is to become a GP yourself. Now, to be fair, becoming part of a Great Power’s Sphere of Influence isn’t necessarily a bad thing and it can certainly come with advantages (such as accessing goods on the global market).

Agree completely - its my personal favorite of their titles. Sadly, it’s desperately in need of update, just for stability reasons as it has become unbearably crashy on my PC (using Steam).

I still prefer Ricky! At least you can make sense of the market in that game.


Gotta split dem pops!!

Since it looks like a good many on pdx forum mention the Historical Project Mod (HPM) as basically a fan created final patch I’ve loaded that up and plan to run it for the campaign.

The remaining question before us then is which nation to inflict my incompetence upon?

France perhaps, and get pulled into a euro-cluster? And work on getting our own slice of Africa.

Japan by chance? Hang out off the coast unbedeviled by the Europeans and free to take over large chunks of the Pacific and/or China?

Good ole USA and run over Mexico and sphere South America?

Ottoman Empire? Rewrite history and instead of heading ever into decline we turn them into the empire they dreamed of.


France and the US are too popular. Everybody plays France and the US. Japan is too small. How much interesting stuff can happen on an island that small? I vote you play the Ottomans and see if you can pull them out of a nosedive!


Ottomans could be very interesting since you will start out as a Great Power, so have all options open to you at the start. Then you just have to manage to navigate retaining the nation’s status as a great power against the rising tide. A powerful force to be reckoned with if steered down the right path, which may be easier said than done given some of the challenges facing them.

I’ve just been looking at Victoria 2 over the last couple of days too. I feel like an idiot though. I never really got a solid grasp of the economy which is pretty much saying I never really got a grasp of the whole game in general. Fired up USA and it’s a trick just to get the budget balanced. I don’t really know what I am doing there and how to boost the right income while prioritizing the right cuts.

Sweden is fun. You start out just outside of great power status, but can quickly reach it. They also have some OP pops, with the highest initial education in game.

Lol the devs are shameless.


I’d put a vote in for Sweden. Forming a vast Greater Scandinavia is an attainable goal, and it makes you a world powerhouse.

Thew all the suggestions in a hat (literally) and drew Ottomans.

I have my suspicions this recommendation is because it’ll be fun to watch a noob take the sick man of Europe and make him sicker, but I like the challenge because Vic 2 reminds me (and yes I know this might sound like an odd connection) of Rimworld in that you make a variety of decisions and then see how it goes and what comes out the other end are the stories generated along that journey.

I’m loving the game and look forward to plowing into this campaign as the Ottomans, and if this proves even modestly entertaining I’ll be up for Sweden next.

How do you find this/install it?

These days the Historical Project Mod (HPM) has its own GitHub, but you can also find it on ModDB too. Then it should be as simple an unpacking the contents of the zip archive into the Mods folder in the Victoria 2 directory within your Steam directory, if I remember correctly.

Yepper, it’s a bit old school in the mod dept as I guess it was before steam workshop got going if I had to guess and they never circled back to implement it.

So you have to manually unpack them into the mod directory.

Edit: btw, I don’t know what exactly HPM does, beyond the introduction of serfs, so guess I’ll find out as I go along

So obviously I have to load up Victoria 2 again and have quickly discovered how oldschool an experience this is going to be. I bought this on Steam at some point, right? Nope. How much is it? $50+ for everything? Nope. Turns out I own this on Gamersgate and that’s still a thing and the experience is still terrible. So now I get to download the base installer and follow that up with each expansions installer before moving on to figuring out how to install this mod. The good old days!

Yes, it is a good reminder of how things have gotten a bit more streamlined and user friendly over time.

Would have been nicer to find that out during the recent Steam Summer Sale, everything was pretty heavily discounted. Victoria 2 might have pre-dated Paradox games getting Steam Workshop support but it did at least get support for the game, expansions and DLC themselves being pretty hassle-free to install via Steam.

No idea what the GOG version of Victoria 2 is like, but one would hope the Galaxy version is as one click to download and install everything as the Steam version is.