Actually I uploaded a new logfile including the card use form my previous impulse so the game state is properly set. Be sure to work form this file @Tom_Mc
Sorry guys I’ll probably be a little spotty through the weekend here. I have uploaded the file. This got a little complicated here on this turn so please feel free to check the work. It was a big one. Mary captured and Scotland flips English, so we want to get this right.
- Logging begun
<Tom (Holy Roman Empire)> - Ok I am going to see if I can get this right.
- Holy Roman Empire plays Scottish Lords Rebel mandatory event. Conduct 2 CP of actions.
<Tom (Holy Roman Empire)> - Event always resolved first. In this case we evaulate Scottland
<Tom (Holy Roman Empire)> - +1 to France for controlling Edinburgh (per card) France does not get the Catholic bonus. Protestants will get a +2. I do not see any DRM for England
<Tom (Holy Roman Empire)> - I will roll England, France then Protestant.
** Holy Roman Empire rolls 1 d6: 6
<Tom (Holy Roman Empire)> - Thats a 7 for England
** Holy Roman Empire rolls 1 d6: 2
<Tom (Holy Roman Empire)> - That’s a 5 for France
** Holy Roman Empire rolls 1 d6: 3
<Tom (Holy Roman Empire)> - Thats a 6 for the Protestants
<Tom (Holy Roman Empire)> - moving all counters back to resolved this turn
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English diplomatic influence with Scotland: Resolved this turn
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Protestant diplomatic influence with Scotland: Resolved this turn
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French diplomatic influence with Scotland: Resolved this turn
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Mary Queen of Scots is captured in England! -2 CP to cost of DOW between Spain and England.
<Tom (Holy Roman Empire)> - Mary is Captured
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Perth is now under English political control.
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Stirling is now under English political control.
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Glasgow is now under English political control.
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France score: 9 VP
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Protestant Spaces: 23
<Tom (Holy Roman Empire)> - Hmm rolling back an issue with changing keys
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UNDO: <Tom (Holy Roman Empire)> - Hmm rolling back an issue with changing keys
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UNDO: * Protestant Spaces: 23
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UNDO: * France score: 9 VP
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UNDO: * Glasgow is now under English political control.
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Glasgow is now under English political control.
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France score: 9 VP
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Protestant Spaces: 23
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England score: 12 VP
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Edinburgh reforms.
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Protestant Spaces: 24
<Tom (Holy Roman Empire)> - Ok a little cludgy but I think I have this situated.
<Tom (Holy Roman Empire)> - With my 2 CP I am removing the 2 merc in pressburg and replacing it with a 4
- 2 HRE mercenaries eliminated in Pressburg.
- Logfile written.
France gets another +2 due to Mary Queen of the Scott’s being married to a French noble.
It’s a tie between France and England, but I don’t know how that affects things.
Can you look at that @Tom_Mc
Edit: scratch that, Mary is computed on the diplo track. The turn is fine (I did want England to get this)
I think it’s @CF_Kane’s turn now?
(Who would have gotten Scotland had he been open to diplomacy. Food for thought)
So the +2 looks like it might have been added already. The initial state of the campaign game shows France at zero diplomatic influence. Is the two I added already from the marriage?
EDIT: I saw your edit there, nevermind.
I play Calvinist Zeal for lots of conversion attempts.
<Chip (Protestant)> - France first. One 6 and six dice.
** Protestant rolls 6 d6: 6,5,3,2,4,1
<Chip (Protestant)> - Two sixes, two minors, and an unrest.
Brest reforms.
Protestants +1 VP, Spain -1 VP.
Protestant score: 6 VP
Spain score: 15 VP
Protestant Spaces: 25
<Chip (Protestant)> - Convert Brest.
Lyon reforms.
Protestant Spaces: 26
<Chip (Protestant)> - Convert Lyon.
<Chip (Protestant)> - Unrest in Lyon.
France score: 8 VP
Unrest in Lyon.
Protestant Spaces: 25
Amiens (in unrest) reforms.
<Chip (Protestant)> - Amiens converts with one of the minors.
<Chip (Protestant)> - No other valid targets.
<Chip (Protestant)> - Now Spain. One 6 plus six dice.
** Protestant rolls 6 d6: 1,4,2,3,3,1
<Chip (Protestant)> - Ouch. 2 hits, 1 unrest.
Maastricht reforms.
Protestant Spaces: 26
Rotterdam reforms.
Protestant Spaces: 27
Unrest in Rotterdam.
Protestant Spaces: 26
Unrest removed in Rotterdam.
Protestant Spaces: 27
<Chip (Protestant)> - I’ll convert the 6 to a minor hit to remove the unrest.
<Chip (Protestant)> - So Maastricht and Rotterdam flip.
<Chip (Protestant)> - Over to the Ottomans.
@CraigM is next.
Playing my Grand Vizier card as event to build 4 units
- Ottoman plays Grand Vizier as an event.
<Craig (Ottoman)> - Playing to build units
<Craig (Ottoman)> - Build 1 regular in Buda
<Craig (Ottoman)> - exchanging 1 for a 2
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1 Ottoman regular eliminated in Buda.
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UNDO: * 1 Ottoman regular eliminated in Buda.
<Craig (Ottoman)> - build a galley in Coron
<Craig (Ottoman)> - 2 regulars in Istanbul
- Logfile written.
Who has already declared passing due to no cards so @Panzeh
France plays Il Piccolo Soccorso for 2 CP.
Supress Heresy
** France rolls 5 d6: 4,4,3,6,4
one major 3 minors
- Brest converts to Catholicism.
- Caen (in unrest) converts to Catholicism.
- Lyon (in unrest) converts to Catholicism.
- Amiens (in unrest) converts to Catholicism.
Over to @Tom_Mc
I did see the update. I’ve been away from home here since Thursday but will be returning this evening for a turn then or in the morning. Thank you very much for bearing with me here.
No worries! I took a few days when I was at Yosemite too. Just was checking in since hadn’t seen you in a few days is all.
Just FYI, I will be gone from Saturday the 7th to Sunday the 16th. If we get to the Diplomacy phase before that I can take a spnapshot of my hand and perhaps be able to play with that info.
Sorry for dragging this out. I’m back and getting caught up here. A lot of CP went to patronage.
- Logging begun
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Holy Roman Empire plays Council of Troubles for 4 CP.
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Arcimboldo is patronized for 4 CP.
<Tom (Holy Roman Empire)> - That was me playing Council for the CP and putting them all towards Arcimboldo (my only artist option)
- Logfile written.
- Logging begun
- Holy Roman Empire plays Nostradamus’ Prophecies for 3 CP.
<Tom (Holy Roman Empire)> - Everyone else had passed and I am playing this for a troop build
<Tom (Holy Roman Empire)> - Three mercenaries in Szigetvar I will cash in the existing 1 and 2 markers to put a 6 there.
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1 HRE mercenary eliminated in Szigetvár.
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2 HRE mercenaries eliminated in Szigetvár.
- Logfile written.