Vive la France: Let's Play Rule the Waves 2

It isn’t the same as the DRM from the first?

Not exactly no. The first one requires a generic activation key that you can use offline / in future once you get it from the company. The second requires a machine-specific online activation using a key / response code.

More info on this unnecessary idiocy in their support doc: http://www.navalwarfare.net/files/SAI/How_To_Activate_RTW2.pdf

Diego

Yeah, that’s why I still have RTW1 around. RTW2’s DRM is a gigantic pain, and doesn’t support the (my) use case of ‘gaming on Linux with wine’.

I’m playing an Italian campaign and now up to 1915 or so. Having fought two wars (successfully) against Austro-Hungary with pre-dreadnaughts and cruisers capable of 20 knots or so at a pinch, seeing what even a single battle cruiser can do against the CA-heavy French fleet (they had 16 or so at the start of the war compared to my five) really helps with the intuitive understanding of what they could actually have done had Beattie not got over-enthusiastic against sticking them in the line… being able to hold off with 12” guns and making 26 knots makes for incredibly lopsided battles, particularly having prioritised fire control. (Literally sinking three cruisers while taking only light damage)

Of course, aircraft are starting to appear, so this will be a fleeting supremacy, but it’s fascinating to see that Jackie Fisher wasn’t completely wrong.

(Not sure about the convoy battles. I’ve had enormous success by the cheesy tactic of just sending my fleets at full speed through the middle, ignoring the escorts, and then running for home, You may lose a destroyer or two, but I’ve never lost more than the escorts have, and it only takes a short range pass or three to hit the shop sunk target…)

My current fleet. Once the French are beaten, I’ll scrap a few of the turn of the century reserve fleet.

And as for what a single BC can do to a lightly-protected convoy…

Ah well, if there is a real annoyance with the game, it’s how quick the doom spiral can be on overspending. I went bust about a year later and was kicked out, despite my military glories…

Good luck next time! There’s something appealing about wrestling with budgetary constraints in this game, more so than in a lot of strategy games with 15 resources.

Long-awaited V 1.24 up for this since Nov. 2nd.

Good to know! I still intend to wrap this up, but it’s on hiatus until I finish painting/re-carpeting the room where my gaming computer goes.

I look forward to more installments!

I gather the new NWS store will open on January 1st. Supposedly they’ll post a link to it on the NWS forums. No links available yet. I’ll be pretty tempted to buy this. The DRM looks horrid, but the game looks great.

We finished repainting/recarpeting the room where the gaming computer goes, and then some circa 2011 component in the gaming computer finally gave out. Happily, parts are on the way to bring it into the new decade.

I will have to reread this to figure out where things were, last I played.

Hmm. I wonder:

Seems to have opened!

Oh interesting. If you google NWS Online Store, which I did, you get an unreachable facebook page and then an unreachable website. Looks like they need some SEO!

And web design, because geezus.

Thanks for the link, Brian! I’m impressed that they honored their promise to get the website up and running on New Year’s Day. At least the web design matches the Windows 3.11 style of the game itself!

So now I just have to decide if I want this game enough to pay $35 for it. The answer is probably yes.

At least their site isn’t vulnerably to any modern hacks or exploits :-)

Okay that killed me. Hahahaha

No problem, glad I was able to find it. If I hadn’t just thrown a ton of money at a Kickstarter I’d be picking it up.