VR - Is it really going to be a success? Or, thanks Time for starting a discussion!


#1400

Apparently this doesn’t apply to Area X, which by all accounts is the best bit of Rez Infinite.


#1401

Yeah, that’s the ‘new’ bit, made in UE4.


#1402

So far my biggest gripe about VR is that in most cockpit games I’ve tried (E:D, DCS, Dirt Rally, etc) I’m rarely at the correct position inside the vehicle. I’m either sitting too low or too far back, so I have to “reset HMD” position. But every game is different. DR is left-ctrl, E:D is F12, DCS is numpad-5 (I think). Is there a universal, global button I can press instead? Seems like there should be a button on the HMD itself for this.


#1403

Oculus has a item in its menu where you can reset the view for the app


#1404

Yeah, like vyshka says, there’s a “reset view” button on the Oculus menu (some games have a button in-game to do it as well). This takes care of that problem.

Took me a bit to find that, since I spent the first part of Elite feeling like I had my head shoved up my ass.


#1405

Ahhh, ok found it. That’s definitely a handy thing to know about! Dirt Rally is especially annoying as it keeps putting me in the backseat (maybe the game is trying to tell me something).

Tried out DCS today and holy smokes, that’s a pretty game. The way the sunlight hits the inside of the cockpit as you’re flying around, really nice effect.

Also tried out the NoLimits Roller Coaster demo and nope’d out of that one pretty quick. That’s the only VR title I’ve tried so far that made me instantly sick to my stomach. I kinda knew it would, from what I’ve read about VR motion and not physically feeling the G forces, just wanted to experience it for myself.


#1407

It’s the only VR experience that gives me any meaningful motion sickness (though the scrolling in Lucky’s Tale is, well, eerie). But I love it anyway. I spend about half of my first week with the headset in the demo and on 360 videos of rollercoasters.


#1408

Tried something new on my Vive last night. I was looking through my Humble keys and saw that Project Cars was in there. Downloaded it and gave it a shot. Neat experience. Note that I am a TERRIBLE race driver. In novice mode they do have a sort of guide on the track showing where you should be and how fast that you should be going. I think that I need to tweak the video settings as there was some flickering on things that were far away. One sort of ironic thing kind of made me laugh. I have a VR headset on giving me a full 360 degree view… Had to stare straight ahead at the track for the whole race.


#1409

Try a go kart race in Project CARS in VR. Being so close to the ground and not really having a cockpit in the same sense is… interesting. It feels like you could reach out and touch the other racers sometimes.


#1410

bought a PSVR + camera for a discounted price at amazon.de I might be sending it back if I get motion sickness again (like I had with the rift dev kit) … those move controllers are expensive! so no move yet … so what is the best PSVR experience?
I bought Thumper VR (never tried it, but it looks great) and REZ is a must have, but what else? I feel like I am too scared to play even the kitchen demo from RE7 …


#1411

The Batman VR game is great while it lasts. I’d pick it up on a sale unless you’re loaded. Can’t speak to PSVR exclusives, but Superhot is amazing, Star Trek Bridge Crew and Keep Talking And Nobody Explodes are good multiplayer experiences and if you’re into Jeff Minter, Polybius is supposed to be his best in years. I assume Driveclub VR is worth trying, because cockpit games are a natural fit for VR.


#1412

Robo Recall is my fave so far. Elite’s too complicated so far and Dirt Rally made me queasy. Defense Grid is surprisingly good too.


#1413

RR is an Oculus exclusive isn’t it?


#1414

Ah no idea.


#1415

Yes, though Vive folks can play it via Revive.

Diego


#1416

Huzzah! I bought my CV1 expecting to continue my shenanigans in Elite and play a bunch of new stuff only to be mostly sucked into playing Robo Recall over and over. It’s remarkable how fun it is for being a game so light on content.


#1417

Yeah, custom built for VR too. I tried the Echo Arena tutorial and that did nothing for me so far. Will retry that one.


#1418

Lone Echo is great and plays totally different to Echo Arena, other than the movement controls, so bear that in mind.


#1419

I brought Dead Effect VR since I’ve heard good things about it, it’s on sale and I wanted something meaty. It’s pretty decent so far, VR makes even the generic Doom 3 looking zombies scary.

I can’t play it for too long though. I don’t usually have problems with motion sickness but the combination of standing + full locomotion is something else.

In other news, InXile has a pretty good deal going on for Rift owners. Buy Mage’s Tale (their VR game) and get Torment and Wasteland 2 for free.


#1420

Per a press release, the chain is incorporating the VR environment — experienced via Oculus Rift headsets — into its employee training program to show trainees how to make its signature Original Recipe fried chicken. In order to get out of the virtual escape room, employees will have to play as a pair of disembodied hands to demonstrate (virtual) mastery of the five-step cooking process — inspecting, rinsing, breading, racking, and pressure-frying — all the while being cajoled by a cackling Colonel.

But why? The press release notes that this VR exercise takes workers through the chicken cooking process in just 10 minutes, as opposed to the 25 minutes it takes IRL, so perhaps the idea here is to speed up the training process (and to avoid potentially wasting product). Or hey, maybe somebody at KFC HQ just got a really good deal on a whole pallet of Oculus Rifts.

According to a KFC spokesperson, though, the VR won’t replace hands-on experience: “The game is intended to supplement the existing Chicken Mastery program, not replace it…This is intended to be a fun way to celebrate the work KFC’s more than 19,000 cooks do every day in every restaurant across the U.S. in an engaging way.”