VR - Is it really going to be a success? Or, thanks Time for starting a discussion!

does this game work without VR controllers, say with an xbox controller?

Oculus shafted me as an early adopter. I paid 550euro for my rift before the hand controllers were a thing. They never offered me those at anything less than a 100 fucking euros. To this day I feel miffed about that. And of course refuse to buy those things, neat though they are.

Heh same, except opposite since I bought them as soon as they became available. :P

Yep the game is designed for an xbox controller since it also supports non-VR play.

It doesn’t use Touch for anything other than sticks and buttons (bar moving the controller around visually in your character’s hands which has no actual gameplay effect).

I’ll take “Good ways to piss off your customers” for $800, Alex:

Why is there no thread for Trover? It’s one of the funniest games I’ve ever seen.

Because you haven’t made it, obviously. We’re all just waiting on you.

Cause it’s not on Quest :(

Cross post from space thread. Anyways now supporting VR.

Give us some impressions, anyone who plays it please. :)

Particularly how well the VR controls work.

What is it? I can’t see Steam images/links from work.

SpaceEngine, the previously-free ‘science-based photorealistic interactive 3D planetarium that models the entire Universe, using procedural generation for uncharted areas’

Oh right, I saw that a couple of days ago. I played with Space Engine years ago.

Universe Sandbox 2 works in VR. You can stand in the middle of the solar system and toss planets around.

While it is understandable why people are pissed about this, it is absolutely not surprising at all. It’s basically the same as someone releasing a game on Switch and then updating it to include a built-in SNES emulator (though Nintendo’s reaction would be much more severe). Besides, you can still side-load ALVR, which is basically the same thing (though not as convenient).

Judging by high end phone prices (and the core hardware in this is the same as high end phones + a bunch more hardware) I would be shocked if Oculus wasn’t selling the Quest at a loss with the hope of getting it’s money back via software sales from the store. So it makes sense that they wouldn’t let an app in their own store allow easy playing of games not in their store.

But yeah at least you can side load too, and that reddit thread makes it seem like there will be a SteamVR version of it to side load in the future.

It is a lot of sound and fury over basically nothing. But realize it’s sound and fury trapped in a tin can. It’s basically the reddit sub, whose moods ebb and flow with the tide. Also, yes, the only thing Oculus has really done is make it harder to do.

Seems the PSVR exclusive period is up and it’ll be on PC soon!

Have you played Astro Bot? That’s how it works there too, to the point the controller is in the game too.

Has anyone else had issues with the new Oculus desktop software? 1.38 is stuck in a weird loop where it tries to download, and update, but sits at update for hours before I kill it. From what I’ve managed to gather, it may be related to the new windows 1903 update. The Oculus Service Launcher “OVRServiceLauncher” will not load. Very frustrating because I can’t use SteamVR either.

Oculus’ response: https://twitter.com/Jason_Rubin/status/1139645545713041408

It sounds like they were getting a lot of complaints probably due to latency issues with people with bad wifi and didn’t want the sub-par experience in the official store, but are willing to have it as a side load option.

I’ll really try not to flame Quest as I’m a huge believer in VR but Oculus is really flubbing this in more ways than one.

It looks like an amazing piece of hardware but the business end is back-asswards. It’s firmly in #whatweretheythinking territory for me right now. A walled-garden approach on a niche product begging to be open source? And who is the genius curating the list of titles who went with Orbus over Vendetta? Before anyone says “side loading” no, I did that song and dance with Quake on GVR; it’s no substitute for official support.

Anyway, I hope I’m not rabid but I’m content to sit on the sidelines for now and watch how this all shakes out.

For 99% of users, they have no knowledge or exposure to any of the “controversy” (which has now pretty much died down on reddit.) And the launch titles and drip of new and upcoming titles is also pretty sufficient and varied for non-ethusiasts, which is where this set is being marketed toward. Anyone who wants to “hack” it, which takes trivial effort, can do so. I’ve spent the morning traipsing around in Vivecraft, running from a Shadow PC over the internet. I’m pretty happy with the Quest; the total lack of wires is really a game changer.