Yep, it’s funded/published by Oculus Studios.
Fozzle
3194
I picked this up too and my reaction is the same. I’m having a lot of fun with this. And I don’t know why this works so well for me, but having a body in game, a presence, is very cool. I like that about Blade and Sorcery too. In fact the mirror in that game freaks me out a little bit =0
ducker
3195
I’ll just have to wait for the corded update to my Quest to run this off of my desktop!
Can’t wait.
I’m enjoying Asgard’s Wrath a lot but they don’t do a great job of signposting what you can do at any given time, so I’m spending a lot of time wondering if I’ve missed something, or if I just don’t have an ability yet. It’s exacerbated by the game’s low profile, which means there’s basically no online help outside the official Discord.
Fozzle
3197
One thing that might help is don’t feel like you will “finish” an area before moving on. As you unlock the next pieces, and “revitalize” the area you are working on of bad guys, more bad guys, chests, and unlock-able hidden quests will unlock. Some of them will require new followers and/or new minions to get to. So if something just looks like its not possible, it probably isn’t right up until… it is =) Also, two other things I’ve noted about the game:
I missed this at first, but your quests are divided into sub books, noted by the icons up top above the quest text. So that is an area for the bar, a Midgard area, etc.
Second, on the world map there is a percent complete panel, and it lists the things you have not done yet in some areas, speaking to the completionists in all of us.
The charm of the game has continued to grow for me. I’ve got about 9 hours in, and have just started the second guy, and I am maybe 50% complete in the first area. Still meeting new mechanics, new people, and seeing some larger then life characters.
Is anybody playing Asgard’s Wrath on a different VR kit using ReVive? Wondering how well it runs before investing.
Diego
Well, here is a thing:
My next headset will run VO; whether it’s a Go, a Quest, or something different, not too sure. I wasn’t impressed with the light leakage around the nose on my brother’s Quest: if I’m laying out $400 to start I want something that fits (never was a problem in Gear VR). That said, I really like the 6DoF and touch controllers: possibly indispensable.
I’ve also got some irritating moral hangup over handing Oculus hundreds of dollars right now due to their apparent corporate culture among other things. There just isn’t anything else out right now like the Go or Quest that I’m aware of.
Tim_N
3200
Borderlands 2 VR is out now:
It’s on sale at GMG:
get 20% off with coupon VR20.
Sadly, initial reviews aren’t very positive!
WTF?! I loved Borderlands 2, but $50 seems completely insane considering there’s no discount for existing owners and no DLC included!
Diego
KevinC
3202
Seems to be the way of these big name VR ports. Skyrim for $60 was similarly nuts.
Well, if you want a new edition of a book, you have to buy the whole thing without a guaranteed discount. This is true even if copyright expires and the text is in the public domain. (Someone has to store/serve the thing.)
That said, I don’t think the public domain will still exist when Skyrim turns 96 years old or whatever…
Tim_N
3204
On the steam page there’s a free DLC that seems to include everything.
LockerK
3205
The Steam reviews are… not kind (and don’t even invoke Epic!).
Oscuros
3206
I nabbed an Oculus Quest last night. Thought I’d give a few impressions from a Vive owner.
The hardware: The headset is very simple looking compared to the Vive. It’s not too heavy and is fairly comfortable. My one complaint about the fit is that the seal around the nose isn’t very good when the eyeglass spacer is installed. Speaking of eyeglasses, My everyday glasses are too wide for the Vive and I have to wear a small pair that I got for the purpose. My everyday glasses fit fine in the Oculus. The controller are light and comfortable in my hand. They do however feel a bit flimsy. Sometimes during play the battery hatches can come loose.
Setup: One of the downsides of the Vive is the setup. You need to position the lighthouse stations on a stand or mount them on the wall and they need access to power. Then you need to calibrate which is kind of a pain in the neck. On top of all of this you are tethered to a high powered PC unless you get the wireless kit.
Setup on the Quest was very simple. It is in my opinion average consumer level technology. You first install the Quest app on your phone and pair it to the Quest. Note that the quest is not tethered to the phone for play. The phone is used to manage your account. After getting set up the Quest downloads updates for the headset and controllers. Calibration is simple. All tracking is through the headset so there are no lighthouses to install. You look out the floor and verify that the grid is at floor level. You then trace your play area by pointing at it with the controller looking out through the camera on the headset.
Play experience: I’ve only had a chance to play a few titles. First I tried “Beat Saber.” The gameplay is just as fun as on the Vive and I noticed no tracking issues. I next tried the “Creed: Rise to Glory” demo. The graphics are nice and the controls intuitive. Found myself exhausted after the first fight. I haven’t had a chance to try much of anything else.
Overall impressions: The Oculus Quest is a very nice piece of consumer level VR. Though not as powerful as a unit tethered to a PC I found the display very sharp and noticed no screen door effect. It is my understanding that you will soon be able to tether and play regular Oculus Rift titles soon. The game library is somewhat small. It does appear to be well curated though with few “bad” looking titles. My only real complaint with the unit is the flimsy feel of the controllers and the poorly secured battery hatch.
Matt_W
3207
Welcome to the Quest party! I bought mine at release and still pull it out almost every day
I’ve been playing Thrill of the Fight on Quest lately, and not only is it a great use of wireless VR, but it’s also an incredible workout! Out of the four boxing games on Quest (I’ve played all of them) it is undoubtedly the most fun and rewarding, despite being more bare-bones (though cheaper). I would almost say that it’s a must-buy if you enjoy active VR, though I understand that boxing isn’t everyone’s cup of tea.
Matt_W
3209
So my Quest got the infamous blank screen glitch. When I boot it, the logo appears, hovers for a few seconds, then the screens go blank. Nothing I do has helped–30 second full reset, factory reset, etc. Still, blank screen. I contacted Oculus support and the solution is to send my whole unit in for a replacement. So yay, I guess, for a brand new Quest 6 months after I bought it. But sad I have to wait for the replacement to arrive to play Pistol Whip after it releases next week.
KevinC
3210
Dang, that sucks! Hardware failures are inevitable but it sucks to be one of the “lucky” ones that have to deal with it.
rowe33
3211
As an owner of both the Rift and a Quest, it’s a bit frustrating that there isn’t more available for the Quest, either as a cross-buy or a port. I much prefer playing on the Quest since the setup is so much quicker, don’t have to hookup to my laptop, etc.
Yeah, it seems like the Quest was released right when many development studios decided that it wasn’t worth developing for VR anymore. Most of the stuff on it is scaled-down ports of existing titles instead of actual new games that take full advantage of it. That said, it seems like most games released on it have been fairly successful, so hopefully we see more new stuff next year.