It perhaps hardly needs it but I am adding another enthusiastic recommendation for Asgard’s Wrath. It has added to my top three most awesome VR experiences . . .
#1. First time ever in VR, Oculus DK1, playing a run & gun mech cockpit game (like Mechwarrior, but not that, forget the name). I used jump jets to go high and then began plummeting towards the roofs of some buildings. I watched the decent and upon landing was totally confused, for a few fractions of a second, as to why I did not feel any impact. Oh yeah, I am in VR, cool!
#2. Reality dissociation. Another early VR experience. Spent an hour or so and afterwards spent several more hours doubting that the real world was in fact real. Think eXistenz or Matrix. In practice I knew I was in reality, but the reality felt like a virtual construction. Of course, maybe this is always true (simulation theory)
#3. Asgards’ Wrath. In God mode found myself stretching, reaching . . . trying to grab hold of a deer’s head that was just out of reach past a platform that prevented my god form from moving further forward. Imagine being blocked at waist level by a desk and you are trying to reach something at the end of it. I was doing this but with no physical blocker and very, very nearly fell over. Realising this was happening was fantastic - total immersion!
Also loving -
Combat. On normal difficulty this just feels so right to me. I can block by watching the opponents and after x hours play am finally picking up the skill to parry their super attacks. Initial hours were spent failing to do this over and over because my natural inclination is to back off from them. Comparing it to the best other visceral, satisfying combat I have from GORN, Gladius and The Morrigan.
Puzzles I have limited patience for puzzles in most games but so far, still fairly early in, feels like they have a decent logic that enables me to figure them out from growing understanding of mechanics. The pace at which new companions are introduced seems to be goldilocks for the learning curve too.
Throwing stuff With aim-assist on I feel like an axe-throwing prodigy and gosh dang that feels so satisfying and right. In-game I think I could have a career as an axe-throwing bar game champion.
Content, content, content Having played maybe 8 or so hours it looks like I have experienced a tiny % of the content . . . at which point I would have completed many other VR “games”.
For me, a candidate to rival Lone Echo and Elite Dangerous for best so far.