The part of the review about the controllers having less sensor points and using Beat Saber to test that…right there, I’m not upgrading at all. The controllers are way too important to have them be less accurate or sensitive. I’m actually glad cause I gotta get PS5’s and XBX’s. So, maybe next year they will fix the issues or another company will do a standalone VR platform.

I haven’t seen any of the other reviews complain about controller tracking, to be fair, including Norm, who’s fairly critical of some aspects.

Careful, that’s a review… from a dozen more, the rest are positive:
https://www.theverge.com/21437674/oculus-quest-2-review-features-photos
https://techcrunch.com/2020/09/16/review-facebooks-oculus-quest-2-is-outstanding/?guccounter=1
https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking
https://uploadvr.com/oculus-quest-2-review/
https://www.engadget.com/oculus-quest-2-review-vr-facebook-headset-173026291.html
https://www.techradar.com/reviews/oculus-quest-2-review
https://www.ign.com/articles/oculus-quest-2-review
https://www.tomshardware.com/reviews/oculus-quest-2-review

I’m already forgetting I own a Quest. It’s fun I just forget. My kids use it a couple times per week.

Wake me up for Quest 3.

It’s a pretty wide range. Several reviews call out one or two of the issues Ars mentioned though.

Unfortunately, the new controllers are a step in the wrong direction. Their bulky shape does not lend well to a comfortable experience. The controllers’ top is quite bulbous, which makes it difficult to get a good grip on the controller. My index finger must be extended quite far to reach the trigger with the tip of my finger. That forces my hand to sit in a more open position than it does with the previous versions of Touch.

It’s also just a little less premium-feeling, replacing the original’s soft fabric overlay for a hard plastic shell.

I’m not as satisfied with the decision to redesign the head strap to a fabric-only adjustable strap, which is worse that the previous generation and doesn’t redistribute weight quite as nicely.

Yeah, pretty much every review I’ve seen mentions the strap being a step backwards. Like I say, the Elite strap seems like a necessity.

A bit disappointed that it’s not more comfortable out of the box. That’s the biggest problem by far with the Quest. Also disappointed they didn’t upgrade the tracking cameras. Hand Tracking is close but it really needs 60hz cameras!

Still for $300 + $50 for Elite Strap, a solid deal. But there’s still a good space for the HP Reverb G2 is be, it will have a real edge on visuals.

I agree, it’s clear they have cut down everything they could (fabric, usb length, strap, 3.5mm audio jack) to reach the $300 point. It seems the elite strap is obligatory.

Hopefully the much more powerful AI hardware will account for that!

Seems good to me! :P

I mean, for me the controllers were a bit too small.

They looked really similar to the OG Rift controllers. It was called a downgrade when we went from those to the Rift S/Quest 1 controllers… :)

I pre-ordered the HP Reverb G2. I didn’t plan to get one but MSFS, Squadrons, and Alyx pushed me over the edge! That’s enough VR goodness that I want to experience it all with the best headset. It’s time to retire my CV1 Rift.

I considered the Quest 2 briefly. I thought about using a throwaway FB account for login, but when I read that FB can arbitrarily disable your account for using a fake name, I decided I’m done with Oculus… I don’t want Facebook in my life anymore.

Grats! Looking forward to the G2.

Though I’ll probably upgrade my Quest as well… :)

Geez that came out of nowhere, now there’s reviews everywhere for the Quest 2?

I can stomach the link to a facebook account, as there are various ways to game that (setting up a new one that stays empty etc.).

The fact that some reviewers talk about issues with the controllers is something, but coming from windows mixed reality controllers surely it will still be a step up to what I am used to.

Once we have full reports on how it goes with PC VR (and better yet wireless PC VR) I might good to pull the trigger soon after launch.

It helps that pricing is so aggressive. $479 AUD compared to the HP Reverb G2 at $1099 AUD. It’s less than half the price and isn’t inferior in every single way (you can use it untethered)! I feel sorry for HP, the price of the Quest 2 almost feels like price dumping.

EDIT: I just noticed the HP Reverb page is offering a $899 AUD preorder with a special code. Am I crazy or did that only come up today? @Profanicus did you see that?

Yeah I think I mentioned it upthread, it was there since launch yesterday.

But in my excitement I did initially miss it (somehow thought it was a US price or something), and ended up paying full price. So I had to buy another at the discounted price.

Now waiting for the first order to cancel. Their ‘buying’ phase is much quicker than their ‘cancelling’ phase. :D

Oh you did too, my bad. I didn’t notice it at all when I first looked at the page yesterday, so I can’t blame you.

That does make the decision matrix a bit more complicated… Quest 2 vs. HP Reverb G2 vs. 3070 vs. 3080 vs. nothing. Alot of stuff is coming out right now.

Get a PS5!

I guess you need to lock down your use case. Wireless really is a revelation compared to tethered, but if you only ever play seated games you may not care…

I play a lot of seated games and prefer to have the best fidelity I can afford there. Quest Link seems decent but it was like going back to an original Rift clarity-wise, when I already had a Rift S. Quest 2 will likely be better in this regard, but it won’t be as nice as a G2 I don’t think.

But then I also love jumping around in Beat Saber or In Death as well, which is why I got a Quest. The freedom and simplicity are great. Easy to transport to show off to friends.

If I had to choose one I’d probably pick the Quest, but in my case I don’t have a lot of other expensive hobbies so can splurge a bit here. :)

My :effortpost: