I have:

  • Virtual Desktop app on Quest 1
  • Virtual Desktop patch applied via SideQuestVR
  • Virtual Desktop streamer app on PC
  • SteamVR games imported into Oculus library via OculusTrayTool

I am able to run SteamVR and Oculus games from the in-VR Virtual Desktop menu accessed via the left Oculus button.

I will concur with @Mellified

Beat Saber is an automatic must for any VR owner.

So playing PC VR games wirelessly using Virtual Desktop with Quest 2 doesn’t add noticeable lag vs playing over USB 3? No loss in image quality or frame rate?

If so, that’s suprising.

The key is noticeable lag. The ideal setup is the computer directly connected to a 5GHz wifi router in the same room as the Quest too, which minimizes latency.

With the Quest 1, I’ve not noticed a difference. And my computer is connected to the home network via WiFi, so max potential latency. Wired is slightly easier to set up because I just plug the cable in, it brings up the Link menu automatically, and I get dropped into the Rift Home screen painlessly. With wireless, there are a couple of extra steps involving Virtual Desktop.

Beat Saber
Eleven Table Tennis (sim)
Superhot VR
Moss (adventure/action/puzzle)
Echo VR (free)
Rec Room (free)
Virtual Virtual Reality (adventure)
Vacation Simulator (adventure/mini game)
Trover Saves the Universe (if you like Rick & Morty more swear and dirty side)
Cirque du Soleil (if you want a premier video experience)
The Room: A Dark Matter
The Under Presents (adventure, pretty unique)
Shadow Point (puzzle)
Robo Recall (arcade fps)
Red Matter (adventure)
Pistol Whip (arcade)
Gadgeteer (puzzle)
Fisherman Tale (adventure)
The Thrill of fight (boxing, intense exercise)

edit: some games may be cheaper in other stores like steam. Look at what are in the Oculus pc store too, and wait for sales. Humble Bundle has sold sometimes some oculus keys too.
You have to swing the controllers as soft or as hard as you would have to move your arm in real life. They are your virtual arms.

Some games nee to swing at things, others are more about aiming, or touching things normally.

I don’t know if VD has improved over the last two months, or it’s just that the Quest 2 has better antennas, but I could notice the lag (it was small, but it was there) in Quest 1, and I can’t in Quest 2. Like, I tried flipping my hand, down and up, faster and faster, and I couldn’t see it. In theory it still has extra latency over usb by my brain isn’t fast enough to notice.

It looks like Phasmophobia, a $14, early access, co-op horror game that runs in standard or VR mode, is taking off on Steam. Over 30,000 reviews have it rated as Overwhelmingly Positive.

Anybody tried it yet?

No but I think Eurogamer just did a Let’s Play.

There is latency and compression artefacts whichever way you look at it. Depends on your tolerance I guess but I can definitely notice both.

But then I am comparing to a wired PC HMD, not to Link cable. :)

Grats! It’s an exciting time for sure! You never used VR before? You are in for a treat!

It’s kind of like Wii in some games I guess, in terms of strenuous movement. You won’t want to get Thrill of the Fight yet, for example - which is awesome but pretty close to the movements you would do when actually boxing.

Start with the built-in demos, like First Steps. If you are showing it off to kids, they will especially love the Bogo demo.

Beat Saber has a demo too. It is the number one recommended VR game for a reason (near universal appeal) but you can try it first before buying.

Then along with what others have said, my top premiere native Quest experience recommend would be In Death Unchained. It’s a rogue-lite archery game with a Souls-ish atmosphere, really nice and satisfying when you start pulling off the good shots.

For apps, DeoVR is the best VR video player, it’s free and has a native Quest version.

I like Wander, which is basically a Google Street View viewer in VR. It’s not 3D but lets you sit inside 360 panorama images of views from anywhere in the world, and is kind of cool to wander around or go to random places. On the PC side you do have Google Earth VR (free), which is highly recommended to check out also. Get the Oculus Store version. It includes the street views too, but is done in a different way to Wander, which is kind of built around that one thing.

Eventually you will want Virtual Desktop to try wireless PC streaming, if you have the good Wifis. I don’t think you need it Day 1.

You’ll also want to stuff about with SideQuest, to do that you need to set yourself up with an Oculus developer account to make it work so again probably not Day 1.

Using Link you will be able to play Rift games too, if your PC is up to it. I’d say Lone Echo is still the number one made-for-VR game that really shows off the medium. Asgard’s Wrath and Stormlands are also popular bigger-budget choices.

And of course Steam VR games - you are keen on seated PC games, and have named a bunch of those earlier. Obviously you will be getting Skyrim VR - really cool to see the familiar world from a different perspective, but VR is tacked on so the UI is somewhat clunky. In the same vein, Fallout 4 is also cool but it never ran that well for me.

You already have No Man’s Sky which includes VR, so that’s a no brainer. Awesome but brutally hard on the system specs, so don’t expect a smooth experience. Elite Dangerous is much smoother and superb too.

For racing games I’d recommend Project Cars 3. Great VR support, and more of a game than a sim. Even better with a wheel.

And then we have the flight sims. DCS World and IL-2 Sturmovik Great Battles are both fantastic. DCS has better VR support, in that you can play the whole game without touching a mouse once you’re set up, but IL-2 is a bit simpler to get into. HOTAS recommended.

And of course the number one PC VR game which I would assume you will be getting, is Half-Life Alyx. Unless you just hate Half-Life… ;)

Special mention to Minecraft for Windows 10, which got a free VR update. I think the worlds this generates are just amazing in VR, such a grand sense of scale.

I’ll throw in a recommendation for an underrated gem called Jet Island. Super fun traversal mechanics, kind of like playing as Iron Man / Spiderman in a No Man’s Sky world while pulling off jet-powered Tony Hawk tricks and maneuvers.

Did the mod community ever solve this issue? Or at least improve it somewhat?

Unsure, it’s been a while since I played. Someone released a VR version of SkyUI but I’m not sure how it works. Maybe at least any mods that take advantage of SkyUI also work in VR now?

Got my Quest 2. Set up was painless. The same can’t be said for the strap. I’ll be springing for the elite strap, I guess.

I’m coming from the PSVR and some time on the original Vive. Wow the bump in res is amazing. Tracking seems good.

Haven’t played much yet but I did mess around with the Bigscreen app. I have to say it a very convincing experience. I never thought I’d want to watch video in VR, but now I’m not so sure.

The elite strap is NOT optional. The stretchy band is an embarassment.

I am having issues with multiple apps/games tho. In venues I can’t get menu to come up, stuck in tutorial. Onward remains completely useless. The stimpack action never registers and it’s impossible to rack a gun.

Do any of you early adopters have massive noggins? How does it work for people with 70+ IPDs. A recent trip to the eye doctor put mine at 72.5mm. I fear I’ll never be able to upgrade from my Rift because all the current models seem to discriminate against us with giant melons.

OK! Picked up an OQ2 pretty much on a whim.

My extremely quick views:

  • Stupidly easy setup! Yay!
  • Requires a Facebook account! Not so yay. FB has been mining me on an account for years, so it doesn’t matter to me. YMMV.
  • More comfortable than the CV1, which is, frankly, a HORSE. Yay!
  • Better image quality than CV1. God, I would hope so.
  • Having controllers is neat. They respond pretty well, and remind me how shaky I am.
  • Bluetooths over to your phone. (???) Basically treats your phone as a PC for store purposes.
  • Setup software is slick as snot. Guardian zone setup kinda made my mind go “boom”
  • Fits fat heads! My misshapen garbage pail of a head (along with a quarantine load of frizzy grey hair) fits fine. And there’s an eyeglasses spacer, too. Don’t know what all the stretchy-band complaining is about. It’s a VR set, people, not a trepanning drill.
  • Sound! Kinda anemic. It works, though.

Then I danced with a robot in the training software, which had me laughing the entire time. Blowing up spaceships in VR? No laughs. Dancing with a robot in the lamest possible VR apps? Many laughs.

  • PC interactivity? Stand by. I’m not gonna buy no cable. Just hope my wifi router is fast enough to go with the Virtual Desktop solution.

Thumbs up after an 1 1/2 hour or so.

Fortunately, no… :P

The largest setting on Q2 is for people up to 68mm so there’s a good chance it won’t be very clear for you. :(

Things obviously moved on a fair bit comfort-wise since the CV1. :)

It’s not so bad at first but you really feel it digging into the ears after an extended session. Quest 1’s strap was more comfortable, even though it was quite a front-heavy unit by comparison.

Obviously the strap is to make it as cheap as possible, which is fine, and they know it’s not that great because they also sell you a better one.

The Rift S is quite comfy and has a similar ratchet-dial thing so hoping the Elite strap feels similar to that.

Supposedly the lenses are clear up to +5 from the highest setting. I saw people with 71 IPD say it was good for them. You’re +5.5 though. I also heard using the glasses spacer might eek out a bit extra IPD range. (Or not using the spacer, I might have mixed it up…)

TLDR: Right on the edge, hard to say.

You only need a normal $15 cable. And by the way, you actually need the cable for the initial setup. I wrote the other day the steps in another forum, let me copy paste:

https://uploadvr.com/how-to-play-pc-vr-oculus-quest-2/
https://uploadvr.com/sideloading-quest-how-to/

Basically
-Buy Virtual Desktop on Quest store, install it
-Install sidequest on your computer
-Register as a developer here https://dashboard.oculus.com/organizations/create/
-Enable dev mode on Quest 2 using the mobile app
-Connect with usb cable and ‘Allow USB debugging’ from the Quest screen. There is an option to always allow and skip this next time
-Install Virtual Desktop from Sidequest with the cable connected
-install virtual desktop streamer on your computer https://www.vrdesktop.net/
-Run VD on Quest and streamer on computer, play

That’s the initial setup, you can skip to the last step next time you play :)

edit: also take in account not all games are compatible, VD compatibility list here https://docs.google.com/spreadsheets/d/1gRbhMw-8PDl1m2ujs_uWaxMeFxjWjihKtRjFGpd-nFY/edit#gid=2101885392