Not sure if it’s still going, but Humble had a VR bundle recently.

I was hoping Population One would go on sale on the Steam Sale, but no luck. Basically first-person Fortnite in VR.

Yep, killer deal. Worth it just for Walking Dead and I Expect You to Die. Ends in two days.

Going through the current Steam VR sale is depressing as hell. It’s like going through a bad Google Play catalog. VR needs another Alyx or TWD S&S, stat.

It’s called Flight Simulator.

If you bought a Quest 2, be sure to request your free copy of Asgard’s Wrath. 165GB min spec 1080 VR game. Not quite HLA but pretty close.

It’s free for everyone who bought a Quest 2, at any date.

I think you misspelled Star Wars Squadrons there. =) I am having a blast with it. Again. The G2 is perfect for it.

@Editer Thanks! I am so glad I asked. I have wanted to try Saints and Sinners and I sure would not mind a PC based copy of Raw Data to go along with it. Zero Caliber looks interesting.

Before I just get Beat Saber at full price, it doesn’t go on sale like ever right? Also what does the PC ecosystem look like for it? On PSVR there was very little available and everything had to be bought in semi expensive packs. I am assuming there is a solid modding scene for PC. At a quick glance I recognize the DLC, but it doesn’t even have album packs on PC it looks like. Except for Monstercat, they look to just be full priced single song purchases. Ew.

I don’t see walking dead in that Humble bundle?


Just so I’m clear, any VR title on Steam will work with HP Reverb?

Will this somehow be playable on an HP Reverb?

It’s in the most expensive tier with Zero Caliber - “Walking Dead: Saints and Sinners”

Yes.

No, that’s an Oculus Quest game so won’t work on PC.

However, there is a PC version coming as well. The GoG page mentions VR, though the Steam page doesn’t. But I don’t think they’d make a game that works in VR, and then release it on PC without VR. But you never know… maybe Facebook paid them a lot for a VR exclusive.

edit: response from a developer in the Steam forums:

We are targeting Quest Platform and 2D/VR PC platforms for our initial launches.
Oculus Quest is first (non-exclusive), with PC and other VR hardware to follow.
Future platform releases (and the details of what other VR hardware will be supported) will be announced at a later date.

Yes, it’s here

I just want to say again, this was a killer recommendation. It got my PC based VR off to a jump start as I now have a range of options to play with. I messed with Raw Data this morning. I was back and forth on if I would buy it again. I already have it on PSVR. I am glad I got it in the bundle. It is one of my favorite shooters and it looks MUCH better on PC (or on the G2). Overall, I really appreciate how crisp words and in game displays (like a dashboard readout or a monitor in the game world) look. Beyond that, yes, everything else looks really good. I was just marveling at how the energy bow looked in Raw Data. Or how the bullets fed through the clip. It is night and day from PSVR. From what I can tell in videos, it is night and day from other PC VR.

I’d like to says thanks as well. Even though I don’t have a VR set yet, I’ll be ready when one finally shows up :)

This might be the pinnacle of backlogitis: Buying games you can’t even play yet.

Well done, Sir. Well done! ;)

I had a few VR ones ready to go, but stopped short of backlogging a bunch as I had and have real worries about how each game might work on my particular headset or controllers. Already there seems to be some issues with WMR controller support. I am looking at Fallout 4 VR or Skyrim VR and it sounds dicey as they both seem to be looking for the older WMR trackpad style controller.

My G2 arrived. Haven’t really played much with it yet, but I made sure it works!

As my first non-Oculus device, it was all pretty straightforward to get going. Plugged it in, Windows popped up the Mixed Reality portal automatically, downloaded some stuff, it told me when to put the headset on and walked me through the basic controls.

Small hiccup when it told me to pin MS Edge, which wasn’t there (maybe because I run the Chromium version of Edge?) Thankfully pinning any app worked to move past that section of tutorial.

First thing I made sure of was how to get a virtual desktop up. It’s flat and doesn’t curve around you like Oculus/VD does but it’ll suffice I guess. The integration with Cortana/speech recognition is pretty cool.

The controllers, they feel ok, a bit cheap and clunky. The haptics are nowhere near as nice and subtle as the Rift/Quest controllers. I can see why they need two batteries with all those bright flashing lights. :P

Why don’t Oculus have bright flashing lights like that? I guess they use infrared instead of visible spectrum cameras, and benefit from a single battery with good life…

The controller tracking seemed pretty average, in my typical ‘faffing about’ usage pattern at least when not actively playing something, where I have controllers resting on my knees. Already I can see the laser pointers changing position and relying purely on gyro when using desktop or menus. Spoiled by Oculus here, and I guess Lighthouse users would notice this even more.

I ran SteamVR and it automatically prompted me to install the WMR drivers (I gather an update just added this feature). Seems good but I’m going to have to look into the whole controller binding thing since it seems binds are for the older WMR controller style. Also the per-eye resolution is set way too high, maybe they’ll patch that but until then it’s something to be aware of.

I guess there’s no pass-through camera on this? I’m going to miss that.

Oh, and the image quality? Yes, it is really nice and crisp! :) I feel like the sweet spot is super small though and getting a perfect fit is pretty important.

Looking forward to trialing out a few games! :)

There is a pass-through mode. There’s also a weird “flashlight” mode that lets you aim your controllers like virtual flashlights and whatever they light up, you see the pass-through image.

Hngggrhnggnn So fucking jelly

I can probably work it out when I next use it but… how do you switch it on? On Rift I had it just turn on whenever I pressed Oculus button, and Quest is double-tap the HMD.

I hear G2 doesn’t currently work with the USB ports on X570 motherboards!? Wow… that’s what I was hoping to upgrade to, when my 5900X eventually ships!

Right now I just used the USB-C port on my graphics card (NV-Link port), but I think they did away with that on the 3000 series, which I will also upgrade to next year…

Is this something you think they will patch with a firmware update?

https://www.oculus.com/blog/black-friday-deals-score-savings-on-oculus-quest-games/

It doesn’t work for me, I don’t even see the prices of the bundles.

At least I can see the pc offers.

Lone Echo 50% off
Stormland 50% off
Red Matter 40%
Brass Tactics 50%
SuperHot VR 54%
Edge of Nowhere 79%. Is this worth playing?
Trover Saves the Universe 40%
Raw Data 77%
Eagle Flight 75%
Thumper 50%
The Unspoken 50%
Sprint Vector 65%
Freediver 50%
Sahdow Point 50%
Feral Rites 79%