JMR
4999
That is interesting. I never knew convoys would go silent to avoid submarine detection probably because no subsim ever modeled that kind of convoy behavior.
Editer
5000
Yep, it’s all VR compatible. And the engine is really well-tuned for VR, so there’s none of the heavy tweaking you have to do with DCS and MSFS. It just works. (At least, on a reasonably high-end rig.)
Yeah, I always knew about the convoys zig-zagging and stuff. But my grandmother said a u-boat was spotted nearby at night, and they shut down and everyone was told to stay totally quiet. These were civilian ships, not sure if they had military escorts and alas my grandmother’s no longer with us to ask.
schurem
5001
My dad was a kid during the war. He lived on a farm, so much of the hardship passed him by, however the menace the nazis posed rooted deep in him, and he passed it on to me from a very young age.
However, on vacation, having read all of my own reading fodder, I rooted around in my parents’ book crate and read Primo Levi at the tender age of 12. That shit hit hard. Up until then ‘evil’ was just something like white on a chess board, the other side. But reading that, gave it content, reality. And a symbol, a name.
I will never, ever seriously role play a nazi.
Anyway, yeah, Il-2 and steamVR. Like Denny says, it’s pretty well tuned and pretty much works. If you have steamVR tuned to work with other titles, this will work nicely.
However, il-2 is a PC flight sim built in Russia. So getting the graphics fast enough and pretty, the controls just so, etc, will take some of that PC masterrace tweakin’. Pro tip: If you don’t feel like having to deal with a detailed simulation of race car engines will also dealing with a 8-way game of 3D chess, turn off detailed engine management.
There appears to be a control to toggle this, but I can’t find a setting to make it default. Is that correct?
schurem
5003
It’s in the options menu, or settings. Gameplay settings I think? You can also set “realism” options for every flight. Like sometimes you want unlimited ammo, and sometimes you don’t ;-)
I use this sim mainly in the Quick Mission Builder. Choose a spot on the map, choose a plane and set it for a certain number of respawing bandits and just go pew pew for a couple rounds.
Well, I finally got round to installing my PCIe USB card. Still no joy with the display cable error, on all three ports. Time to RMA I guess. At least I have another USB3 port for my Rift now
schurem
5005
That cable needs to be jammed balls deep into the headset, like @jpinard found out.
I guess I’m in luck. My thing just worked out of the box. Controllers do feel cheap though, and I haven’t made much use of them so far.
Shooting fokkers however… all day baby. The thing is much more comfortable than the rift CV1 I had, and to think that there’s a 3080 somewhere sometime with my name on it to make use of all the pixels it has…
I know, it’s literally the first thing I double checked, and I’ve reseated it many times at this point. The dot is half visible.
Chaplin
5007
From online reports, messing with the cable plug should be handled with caution. It is apparently very frail and should not be removed at all. Re-seating or repeated seating of the cable into the HMD seems like it can be the source of hardware issues.
Sure, but it never worked from the beginning, so it’s not like I have much choice. When I actually get a working device, I plan to keep it plugged in permanently.
schurem
5009
The dot needs to be entirely gone, all the way in. Push the cable in, push it further. Too deep? Deeper.
How it should be plugged in:
How it is plugged in:
It does not go any further in, trust me, I’ve tried.
Chaplin
5011
I can see most of the dot like the second picture on mine and it is working. It also doesn’t want to go in further.
You may already know this, but just in case. There is a USB setting in the BIOS that some people have had luck with changing.
Yep, tried already. Like I say, I get the exact same error on my laptop, so in combination with the other fixes I really doubt it’s USB related. I’m not even sure it’s actually the cable, as I get sound through the headphones.
I can’t find it. Just the keybinding settings.
Edit: I think I found it. It’s in the realism settings under quick missions - not the main settings options - “engine auto control”
Houngan
5015
Are you using USB extenders? I found that my Rift worked fine with two cables and a repeater, but my Rift2 did not like it one bit.
In other news, sitting around I thought I would try I Expect You To Die again, I made it most of the way through on Rift but they’ve added some new puzzles and I got stuck towards the end and just put it away.
What a great little game. Little as in cute, and little as in duration, granted, but also just a perfect intro game for people trying VR for the first time. Lots of hand stuff, seated only, good humor and the puzzles aren’t brutal, they just take persistence for the most part. If you can pick it up for $10, it’s well worth it.
This guy has posted some IL-2 flight school tutorials. I’ve tried a few of them and they are excellent.
jpinard
5017
So I should turn SteamVR supersampling back on and reduce rez per eye to 50%? Could I ask what that will do to the picture quality? And is that just in Steam house or in all steam games?
Thanks so much for writing all that up and to everyone helping with all my inane questioning :)
It affects everything running through SteamVR. It will affect picture quality a bit, but it’s a bug, so it just means you’ll be running at native resolution rather than super sampling everything 2x.